public int CountWeakUnfeasibles(RouteSet solution) { return(solution.Count(r => !IsFeasible(r))); }
public override int CountUnfeasibles(RouteSet solution) { return(solution.Count(r => !IsStrongFeasible(r))); }
public bool IsStrongFeasible(RouteSet solution) { return(0 == solution.Count(r => !IsStrongFeasible(r))); }
public virtual int CountUnfeasibles(RouteSet solution) { return(solution.Count(r => !IsFeasible(r))); }
public virtual int CountFeasible(RouteSet solution) { return(solution.Count(r => !r.IsEmpty && IsFeasible(r))); }
public virtual bool IsFeasible(RouteSet solution) { return(0 == solution.Count(r => !IsFeasible(r))); }