/// <summary> /// This is the event handler for Round end events (when the stats appear on screen) /// </summary> public void OnRoundEnd(RoundEndEvent ev) { if (this.plugin.roundStarted && ev.Round.Duration > 60) { Dictionary <string, string> variables = new Dictionary <string, string> { { "duration", (ev.Round.Duration / 60).ToString() }, { "dclassalive", ev.Round.Stats.ClassDAlive.ToString() }, { "dclassdead", ev.Round.Stats.ClassDDead.ToString() }, { "dclassescaped", ev.Round.Stats.ClassDEscaped.ToString() }, { "dclassstart", ev.Round.Stats.ClassDStart.ToString() }, { "mtfalive", ev.Round.Stats.NTFAlive.ToString() }, { "scientistsalive", ev.Round.Stats.ScientistsAlive.ToString() }, { "scientistsdead", ev.Round.Stats.ScientistsDead.ToString() }, { "scientistsescaped", ev.Round.Stats.ScientistsEscaped.ToString() }, { "scientistsstart", ev.Round.Stats.ScientistsStart.ToString() }, { "scpalive", ev.Round.Stats.SCPAlive.ToString() }, { "scpdead", ev.Round.Stats.SCPDead.ToString() }, { "scpkills", ev.Round.Stats.SCPKills.ToString() }, { "scpstart", ev.Round.Stats.SCPStart.ToString() }, { "warheaddetonated", ev.Round.Stats.WarheadDetonated.ToString() }, { "zombies", ev.Round.Stats.Zombies.ToString() } }; this.plugin.SendMessage(Config.GetArray("channels.onroundend"), "round.onroundend", variables); this.plugin.roundStarted = false; } }
public void OnRoundEnd(RoundEndEvent ev) { send(ev, new IdMapping() .appendId(Lib.ROUND_ID, ev.Round) .appendId(Lib.ROUND_STATS_ID, ev.Round.Stats) ); }
public void OnRoundEnd(RoundEndEvent ev) { /// <summary> /// This is the event handler for Round end events (when the stats appear on screen) /// </summary> if (roundHasStarted && ev.Round.Duration > 60) { Dictionary <string, string> variables = new Dictionary <string, string> { { "duration", (ev.Round.Duration / 60).ToString() }, { "dclassalive", ev.Round.Stats.ClassDAlive.ToString() }, { "dclassdead", ev.Round.Stats.ClassDDead.ToString() }, { "dclassescaped", ev.Round.Stats.ClassDEscaped.ToString() }, { "dclassstart", ev.Round.Stats.ClassDStart.ToString() }, { "mtfalive", ev.Round.Stats.NTFAlive.ToString() }, { "scientistsalive", ev.Round.Stats.ScientistsAlive.ToString() }, { "scientistsdead", ev.Round.Stats.ScientistsDead.ToString() }, { "scientistsescaped", ev.Round.Stats.ScientistsEscaped.ToString() }, { "scientistsstart", ev.Round.Stats.ScientistsStart.ToString() }, { "scpalive", ev.Round.Stats.SCPAlive.ToString() }, { "scpdead", ev.Round.Stats.SCPDead.ToString() }, { "scpkills", ev.Round.Stats.SCPKills.ToString() }, { "scpstart", ev.Round.Stats.SCPStart.ToString() }, { "warheaddetonated", ev.Round.Stats.WarheadDetonated.ToString() }, { "zombies", ev.Round.Stats.Zombies.ToString() } }; plugin.SendMessageToBot(plugin.GetConfigString("discord_channel_onroundend"), "round.onroundend", variables); roundHasStarted = false; } }
public void OnRoundEnd(RoundEndEvent ev) { if (ev.Round.Duration >= 3) { AdminToolbox.isRoundFinished = true; AdminToolbox.lockRound = false; if (ConfigManager.Manager.Config.GetBoolValue("admintoolbox_round_info", true, false)) { plugin.Info("Round: " + AdminToolbox.roundCount + " has ended."); int minutes = (int)(ev.Round.Duration / 60), duration = ev.Round.Duration; if (duration < 60) { plugin.Info("Round lasted for: " + duration + " sec"); } else { plugin.Info("Round lasted for: " + minutes + " min, " + (duration - (minutes * 60)) + " sec"); } } if (AdminToolbox.warpVectors.Count > 0) { AdminToolbox.warpVectors.Clear(); } } foreach (Player pl in PluginManager.Manager.Server.GetPlayers()) { AdminToolbox.AddSpesificPlayer(pl); if (AdminToolbox.playerStats.ContainsKey(pl.SteamId)) { AdminToolbox.playerStats[pl.SteamId][3]++; } } }
public void OnRoundEnd(RoundEndEvent ev) { //Empties bleeding list SCP939.playersToDamage.Clear(); //Duh. SCP939.roundCount++; }
public void OnRoundEnd(RoundEndEvent ev) { foreach (KeyValuePair <string, int> key in Jugadores) { var1 = key.Value; if (var1 > var2) { var2 = var1; MVP = key.Key; } } foreach (Player player in PluginManager.Manager.Server.GetPlayers()) { if (MVP == player.SteamId) { mejor = player.Name; } } if (Scientists > Dboys) { PluginManager.Manager.Server.Map.Broadcast(6, "Ganan Los Científicos, el mejor jugador fué " + mejor, false); } if (Dboys > Scientists) { PluginManager.Manager.Server.Map.Broadcast(6, "Ganan Los Clases D, el mejor jugador fué " + mejor, true); } if (Dboys == Scientists) { PluginManager.Manager.Server.Map.Broadcast(6, "¡EMPATE xD!, El mejor jugador fué " + mejor, true); } }
public void OnRoundEnd(RoundEndEvent ev) { if (this.isPluginDisabledThisRound) { return; } if (this.roundWatch.ElapsedMilliseconds < 10000) { return; } // Disable spawning after round have ended this.isSpawnAllowed = false; // Stop the timer for disabling spawns this.StopDelayedSpawnTimer(); // Clear spawned tables this.ResetPlayersSpawned(); this.ResetTeamsSpawned(); // Stop round watch this.roundWatch.Stop(); }
public void OnRoundEnd(RoundEndEvent ev) { //Empties infected list SCP008.playersToDamage.Clear(); //Duh. SCP008.roundCount++; }
public void OnRoundEnd(RoundEndEvent ev) { if (ev.Round.Duration >= 3) { reset(); } }
public void OnRoundEnd(RoundEndEvent ev) { if (Status.gamemodeRoundActive) { Status.HaltLCZD = false; Status.gamemodeRoundActive = false; } }
public void OnRoundEnd(RoundEndEvent ev) { isRoundStarted = false; if (isVoting) { CancelVote(); } }
public void OnRoundEnd(RoundEndEvent ev) { if (ev.Status == ROUND_END_STATUS.ON_GOING) { return; } interrupt = true; }
public override void EventEnd(RoundEndEvent ev) { boss.EndTask(); boss = null; if (isFFdefault) { PluginManager.Manager.CommandManager.CallCommand(ev.Server, "setconfig", new string[] { "friendly_fire", "true" }); } }
public static void OnEnd(RoundEndEvent ev) { WebhookHandler wb = new WebhookHandler(); if (AdminLogs.Instance.Config.RoundEnd) { wb.SendMessage("Round Ended", "Round Results", $"```# of people escaped : {ev.EscapedPlayers}\nForce Ended? : {ev.ForceEnded}```", 12874076); } }
public void OnRoundEnd(RoundEndEvent ev) { if (!isEnabled) { return; } isRoundStarted = false; }
public void OnRoundEnd(RoundEndEvent ev) { plugin.EventManager.RemoveEventHandlers(plugin); OverwatchEventLogic events = new OverwatchEventLogic(plugin); plugin.AddEventHandler(typeof(IEventHandlerRoundEnd), events); plugin.AddEventHandler(typeof(IEventHandlerRoundStart), events); plugin.AddEventHandler(typeof(IEventHandlerUpdate), events); plugin.AddEventHandler(typeof(IEventHandlerWaitingForPlayers), events); }
/// <summary> /// Notifies the end of a round. /// </summary> private void EndRound() { RoundEndEvent ev = new RoundEndEvent(CurrentRound); AppendEvent(ev); if (OnRoundEnd != null) { OnRoundEnd(this, ev); } }
public void OnRoundEnd(RoundEndEvent ev) { if (ev.Round.Duration < 60) { return; } bot.Post("Round End", $"Teamkills count: {teamkills_count} | Bans count: {bans_count}", $"Round time: {ev.Round.Duration / 60} minutes", 3289800); canLog = false; SaveBans(); }
public void OnRoundEnd(RoundEndEvent ev) { DiscordLab.bot.NewMessage($"**Round Ended**\n```Round Time: {new DateTime(TimeSpan.FromSeconds((DateTime.Now - (DateTime)roundStart).TotalSeconds).Ticks):HH:mm:ss}" + $"\nEscaped Class-D: {ev.Class_D.Escaped_ClassD}/{ev.Class_D.Starting_ClassD}" + $"\nRescued Scientists: {ev.Scientist.Escaped_Scientists}/{ev.Scientist.Starting_Scientists}" + $"\nTerminated SCPs: {ev.SCP.Terminated_SCPs}/{ev.SCP.Starting_SCPs}" + $"\nWarhead Status: {(AlphaWarheadController.Host.detonated == false ? "Not Detonated" : $"Detonated")}```"); roundStart = null; RoundEnded = DateTime.Now; }
private void HandleRoundEnd(object sender, RoundEndedEventArgs e) { RoundEndEvent newEvent = new RoundEndEvent() { Reason = (Models.RoundEndReason)((int)e.Reason), Message = e.Message, Winner = (Models.Team)((int)e.Winner), }; CurrentTick.Events.Add(newEvent); }
public void OnRoundEnd(RoundEndEvent ev) { CustomAnnouncements.roundStarted = false; string[] message = File.ReadAllLines(CustomAnnouncements.RoundEndFilePath); if (message.Length > 0) { string text = CustomAnnouncements.ReplaceVariables(CustomAnnouncements.SpacePeriods(CustomAnnouncements.StringArrayToString(message, 0))); plugin.pluginManager.Server.Map.AnnounceCustomMessage(text); plugin.Info("Running round end announcement..."); } }
public void OnRoundEnd(RoundEndEvent ev) { /// <summary> /// This is the event handler for Round end events (when the stats appear on screen) /// </summary> plugin.SendMessageAsync(plugin.GetConfigString("discord_channel_onroundend"), plugin.MultiLanguage(15) + (ev.Round.Duration / 60) + plugin.MultiLanguage(16) + "```\n" + plugin.MultiLanguage(17) + ev.Round.Stats.ClassDEscaped + "/" + ev.Round.Stats.ClassDStart + "\n" + plugin.MultiLanguage(18) + ev.Round.Stats.ScientistsEscaped + "/" + ev.Round.Stats.ScientistsStart + "\n" + plugin.MultiLanguage(19) + ev.Round.Stats.SCPDead + "/" + ev.Round.Stats.SCPStart + "\n" + plugin.MultiLanguage(20) + ev.Round.Stats.SCPKills + "\n" + "```"); }
/// <summary> /// Makes it so 343 loses his divine touch when the round ends. /// </summary> public void OnRoundEnd(RoundEndEvent ev) { foreach (Player player in Smod2.PluginManager.Manager.Server.GetPlayers()) { if (Is343(player)) { SCP_343Manager _343Manager = Get343Manager(player); _343Manager.Is343 = false; player.SetRank(_343Manager.PreviousBadgeColor, _343Manager.PreviousBadgeColor); player.HP = 100; } } }
public void HandleRoundEnd(RoundEndEvent e) { if (hypedCoroutine != null) { StopCoroutine(hypedCoroutine); this.gameObject.PublishEvent(new StopHypedEvent()); } if (confusedCoroutine != null) { StopCoroutine(confusedCoroutine); this.gameObject.PublishEvent(new StopConfusedEvent()); } }
public void OnRoundEnd(RoundEndEvent ev) { if (AllXP.RoundWinXP > 0) { foreach (Player player in plugin.Server.GetPlayers()) { if (player.TeamRole.Team != Smod2.API.Team.SPECTATOR && player.TeamRole.Team != Smod2.API.Team.NONE && roundStarted) { player.SendConsoleMessage("You have gained " + AllXP.RoundWinXP.ToString() + "xp for winning the round!", "yellow"); AddXP(player.SteamId, AllXP.RoundWinXP); } } } roundStarted = false; }
public void OnRoundEnd(RoundEndEvent ev) { if (ev.Round.Duration >= 3) { FilledTeams.Clear(); blacklist.Clear(); enabledSCPs.Clear(); spqueue.Clear(); infqueue.Clear(); roundstarted = false; decond = false; detonated = false; plugin.infAutoRespawn = false; } }
public void OnRoundEnd(RoundEndEvent ev) { if (!Sitrep.Events.Contains("roundendevent")) { return; } if (!Sitrep.CustomChannelIds.TryGetValue("roundendevent", out ulong channel)) { channel = Sitrep.EventsId; } int roundTime = RoundSummary.roundTime / 60; string time = roundTime == 1 ? "minuta" : "minut"; string time2 = roundTime == 2 || roundTime == 3 || roundTime == 5 ? "minuty" : time; Send($":trophy: Kolo skončilo!\n```Počet uprchlých vědců: {Round.Info.EscapedScientists}/{Round.Info.ClassListOnStart.scientists}\nPočet uprchlých Class-D: {RoundSummary.escaped_ds}/{RoundSummary.singleton.classlistStart.class_ds}\nCelkový počet úmrtí: {RoundSummary.Kills}\nPočet úmrtí na SCP: {RoundSummary.kills_by_scp}\nPočet úmrtí na granát: {RoundSummary.kills_by_frag}\nDélka trvání: {roundTime} {time2}```", channel); }
public void OnRoundEnd(RoundEndEvent ev) { bool realRoundEnd(RoundEndEvent myEvent) { //Temp fix for the OnRoundEnd triggering on RoundStart bug if (myEvent.Round.Duration >= 3) { return(true); } else { return(false); } } if (realRoundEnd(ev)) { AdminToolbox.isRoundFinished = true; AdminToolbox.lockRound = false; if (ConfigManager.Manager.Config.GetBoolValue("admintoolbox_round_info", true, false)) { plugin.Info("Round: " + AdminToolbox.RoundCount + " has ended."); int minutes = (int)(ev.Round.Duration / 60), duration = ev.Round.Duration; if (duration < 60) { plugin.Info("Round lasted for: " + duration + " sec"); } else { plugin.Info("Round lasted for: " + minutes + " min, " + (duration - (minutes * 60)) + " sec"); } } AdminToolbox.AddMissingPlayerVariables(); foreach (Player pl in PluginManager.Manager.Server.GetPlayers()) { if (AdminToolbox.ATPlayerDict.ContainsKey(pl.SteamId)) { AdminToolbox.ATPlayerDict[pl.SteamId].RoundsPlayed++; } } AdminToolbox.atfileManager.PlayerStatsFileManager(AdminToolbox.ATPlayerDict.Keys.ToList(), Managers.ATFileManager.PlayerFile.Write); } }
public void HandleRoundEnd(RoundEndEvent e) { PathGraph graph = FindObjectOfType <PathGraph>(); graph.startNode = null; graph.finishNode = null; // ghetto score heuristic - tweak later float scoreBonus = 0f; if (e.remainingTime > 0.0f) { scoreBonus = .2f + e.remainingTime / timer.raceTime; } playerOneScore += currentPlayer == 1 ? scoreBonus : 0; playerTwoScore += currentPlayer == 2 ? scoreBonus : 0; this.gameObject.PublishEvent(new PlayerGainedScoreEvent(currentPlayer, scoreBonus)); }
public void OnRoundEnd(RoundEndEvent ev) { foreach (KeyValuePair <string, float> key in Jugadores) { var1 = key.Value; if (var1 > var2) { var2 = var1; MVP = key.Key; } } foreach (Player player in PluginManager.Manager.Server.GetPlayers()) { if (player.SteamId == MVP) { Name = player.Name; } } PluginManager.Manager.Server.Map.Broadcast(10, "El Mejor jugador ha sido " + Name + " El daño que ha causado" + var2.ToString(), false); }