private void hideTransform() { label1.Hide(); label4.Hide(); label7.Hide(); label2.Hide(); label5.Hide(); label8.Hide(); label3.Hide(); label6.Hide(); label9.Hide(); LocationX.Hide(); LocationY.Hide(); LocationZ.Hide(); RotationRoll.Hide(); RotationYaw.Hide(); RotationPitch.Hide(); ScaleX.Hide(); ScaleY.Hide(); ScaleZ.Hide(); }