void Start() { mainCamera = GameObject.Find("Main Camera"); rotator = GameObject.Find("SkyCamera").GetComponent<RotateSkyBox>(); _renderer = GameObject.Find("ZoomImage"); _renderer.renderer.enabled = false; }
void Awake() { pv = GetComponent<PhotonView>(); mar = GameObject.Find("GameManager").GetComponent<GameMgr>(); tankPosition = GameObject.Find("GameManager").GetComponent<TankPosition>(); killDeathLoMsg = GameObject.Find("KillDeathLoMsg ").GetComponent<Text>(); scrollContents = GameObject.Find("KDLoMsgScroll").GetComponent<RectTransform>(); roomKill = (int)PhotonNetwork.room.customProperties["aimKill"]; rotator = GameObject.Find("SkyCamera").GetComponent<RotateSkyBox>(); textHp = GameObject.Find("HP").GetComponent<Text>(); nowtankHp = tankHp; //현재 생명력을 초기 생명력으로 초기화 textHp.text = nowtankHp.ToString(); textHp.color = Color.green; }