/// <summary> /// 入力された辺を含むquad-edge中の辺の一つを返す (cvSubdiv2DRotateEdge). /// </summary> /// <param name="rotate">関係の指定(入力された辺と同じquad-edgeのどの辺を返すかを指定)</param> /// <returns></returns> #else /// <summary> /// Returns another edge of the same quad-edge (cvSubdiv2DRotateEdge). /// </summary> /// <returns>one the edges of the same quad-edge as the input edge. </returns> #endif public CvSubdiv2DEdge RotateEdge(RotateEdgeFlag rotate) { return Cv.Subdiv2DRotateEdge(this, rotate); }
/// <summary> /// 入力された辺を含むquad-edge中の辺の一つを返す (cvSubdiv2DRotateEdge). /// </summary> /// <param name="rotate">関係の指定(入力された辺と同じquad-edgeのどの辺を返すかを指定)</param> /// <returns></returns> #else /// <summary> /// Returns another edge of the same quad-edge (cvSubdiv2DRotateEdge). /// </summary> /// <returns>one the edges of the same quad-edge as the input edge. </returns> #endif public CvSubdiv2DEdge RotateEdge(RotateEdgeFlag rotate) { return(Cv.Subdiv2DRotateEdge(this, rotate)); }