// -- lifecycle -- protected void Awake() { mPost = GetComponentInChildren <RoomPost>(); mAmbientSounds = GetComponentsInChildren <AmbientSound>(); }
// -- lifecycle -- protected void Awake() { mPost = GetComponentInChildren <RoomPost>(); mAudio = GetComponent <AudioSource>(); }
// -- lifecycle -- protected void Awake() { mPost = GetComponentInChildren <RoomPost>(); }