public void RoomOwnerStartGameRequest(int fd) { ProtocolNetRequest req = new ProtocolNetRequest(); req.cmd = (int)NetRequestType.ROOMOWNERSTARTGAME; RoomOwnerStartGame roomOwnerStartGame = new RoomOwnerStartGame(); roomOwnerStartGame.fd = fd; socket.sendMSG(PBCSerialize.Serialize(req)); }
IEnumerator StartGameRequest() { yield return(new WaitForSeconds(3)); ProtocolNetRequest req = new ProtocolNetRequest(); req.cmd = (int)NetRequestType.ROOMOWNERSTARTGAME; RoomOwnerStartGame data = new RoomOwnerStartGame(); data.fd = ownerFd; req.roomOwnerStartGame = data; ConnectSocket.getSocketInstance().sendMSG(PBCSerialize.Serialize(req)); }