public static RoomData GetFillerRoom() { RoomData data = new RoomData(); data.Name = RoomNameGenerator.GetRandomName(); return(data); }
public static bool LoadRoomData() { _roomsData = new Dictionary <string, RoomData>(); _usedRooms = new List <string>(); RoomArray roomArray = GetRoomArayData(); if (roomArray != null) { for (int i = 0; i < roomArray.Rooms.Length; i++) { RoomData room = roomArray.Rooms[i]; if (room.Name.ToLower() == "random") { room.Name = RoomNameGenerator.GetRandomName(); } _roomsData.Add(room.RoomId, room); } return(true); } return(false); }