public static byte GetTeam(RoomModeListEnum roomMode) { return(roomMode == RoomModeListEnum.Speed_Team || roomMode == RoomModeListEnum.Item_Team || roomMode == RoomModeListEnum.Item_Team_private || roomMode == RoomModeListEnum.Speed_Team_private ? (byte)new Random().Next(0, 1) : (byte)0); }
public Room(int id, string name, string password, int maxPlayers, RoomStateEnum state, RankEnum minRank, RoomModeListEnum mode) { Id = id; Name = name; Password = password; MaxPlayers = maxPlayers; State = state; MinRank = minRank; Mode = mode; }