private void RoomListRsp(MsRoomListRsp tRsp) { MsRoomInfoEx[] info = tRsp.roomInfos; for (int i = 0; i < info.Length; i++) { GameObject go = Instantiate(prefab, parent, false); RoomListItem item = go.GetComponent <RoomListItem>(); item.UpdateInfo(info[i]); list.Add(go); } }