private static void DrawScreen() { //lock (ScreenManager.LockSection) //{ TitleLabel.draw(); BorderLine.draw(); ScoreLabel.draw(); NoRoomLabel.draw(); ExperienceLabel.draw(); GameLevelLabel.draw(); HealthLevelLabel.draw(); //Second Column HealthPotionLabel.draw(); RoomLabel.draw(); TotalGoldLabel.draw(); TotalSilverLabel.draw(); WeaponLabel.draw(); ArmourLabel.draw(); DrawLogo(); //} }
public static void UpdateRoomasPassageWay() { RoomLableStrVal = "Passage Way"; RoomLabel.textItem = RoomLabelStr + RoomLableStrVal; RoomLabel.draw(); }
public static void UpdateRoom(int val) { RoomLableStrVal = Convert.ToString(val); RoomLabel.textItem = RoomLabelStr + "Room " + RoomLableStrVal; RoomLabel.draw(); }