public override void OnRemove(GameClient Session, RoomItem Item) { DataRow dataRow2; using (DatabaseClient @class = GoldTree.GetDatabase().GetClient()) { dataRow2 = @class.ReadDataRow("SELECT fw_count FROM items_firework WHERE id = '" + Item.uint_0 + "'"); if (dataRow2 != null) { Item.FireWorkCount = (int)dataRow2["fw_count"]; } else { @class.ExecuteQuery("INSERT INTO items_firework(item_id, fw_count) VALUES ( '" + Item.uint_0 + "', '0')"); } } if (Item.FireWorkCount > 0) { Item.ExtraData = "1"; Item.UpdateState(true, true); } else if (Item.FireWorkCount <= 0) { Item.ExtraData = "0"; Item.UpdateState(true, true); } }
public void OnTrigger(GameClient session, RoomItem item, int request, bool hasRights) { RoomUser roomUser = null; if (session != null) { roomUser = item.GetRoom().GetRoomUserManager().GetRoomUserByHabbo(session.GetHabbo().Id); } if (roomUser == null) { return; } if (Gamemap.TilesTouching(item.X, item.Y, roomUser.X, roomUser.Y)) { if (item.ExtraData == "-1") { return; } if (request == -1) { item.ExtraData = "0"; item.UpdateState(); return; } item.ExtraData = "-1"; item.UpdateState(false, true); item.ReqUpdate(4, true); return; } roomUser.MoveTo(item.SquareInFront); }
public void OnTrigger(GameClient Session, RoomItem Item, int Request, bool HasRights) { RoomUser roomUser = null; if (Session != null) { roomUser = Item.GetRoom().GetRoomUserManager().GetRoomUserByHabbo(Session.GetHabbo().Id); } if (roomUser == null) { return; } if (Gamemap.TilesTouching(Item.GetX, Item.GetY, roomUser.X, roomUser.Y)) { if (Item.ExtraData != "-1") { if (Request == -1) { Item.ExtraData = "0"; Item.UpdateState(); return; } Item.ExtraData = "-1"; Item.UpdateState(false, true); Item.ReqUpdate(4, true); return; } } else { roomUser.MoveTo(Item.SquareInFront); } }
public override void OnWiredTrigger(RoomItem item) { uint num = item.GetBaseItem().Modes - 1; if (num <= 0) item.UpdateState(false, true); int num2; int.TryParse(item.ExtraData, out num2); int num3; if (num2 <= 0) num3 = 1; else { if (num2 >= num) num3 = 0; else num3 = num2 + 1; } if (num3 == 0 && !item.GetRoom().GetGameMap().ItemCanBePlacedHere(item.X, item.Y)) return; item.ExtraData = num3.ToString(); item.UpdateState(); item.GetRoom().GetGameMap().UpdateMapForItem(item); }
public override void OnRemove(GameClient Session, RoomItem Item) { DataRow dataRow2; using (DatabaseClient @class = GoldTree.GetDatabase().GetClient()) { dataRow2 = @class.ReadDataRow("SELECT fw_count FROM items WHERE id = '" + Item.uint_0 + "'"); } if (dataRow2 != null) { Item.FireWorkCount = (int)dataRow2["fw_count"]; } if (Item.FireWorkCount > 0) { Item.ExtraData = "1"; Item.UpdateState(true, true); } else if (Item.FireWorkCount <= 0) { Item.ExtraData = "0"; Item.UpdateState(true, true); } }
public void OnTrigger(GameClient session, RoomItem item, int request, bool hasRights) { if (!hasRights) return; if (item == null || item.GetBaseItem() == null || item.GetBaseItem().InteractionType != Interaction.Gate) return; var modes = item.GetBaseItem().Modes - 1; if (modes <= 0) item.UpdateState(false, true); if (item.GetRoom() == null || item.GetRoom().GetGameMap() == null || item.GetRoom().GetGameMap().SquareHasUsers(item.X, item.Y)) return; int currentMode; int.TryParse(item.ExtraData, out currentMode); int newMode; if (currentMode <= 0) newMode = 1; else if (currentMode >= modes) newMode = 0; else newMode = currentMode + 1; if (newMode == 0 && !item.GetRoom().GetGameMap().ItemCanBePlacedHere(item.X, item.Y)) return; item.ExtraData = newMode.ToString(); item.UpdateState(); item.GetRoom().GetGameMap().UpdateMapForItem(item); item.GetRoom().GetWiredHandler().ExecuteWired(Interaction.TriggerStateChanged, item.GetRoom().GetRoomUserManager().GetRoomUserByHabbo(session.GetHabbo().Id), item); }
public void OnTrigger(GameClients.GameClient Session, RoomItem Item, int Request, bool HasRights) { RoomUser User = null; if (Session != null) User = Item.GetRoom().GetRoomUserManager().GetRoomUserByHabbo(Session.GetHabbo().Id); if (User == null) return; if (Gamemap.TilesTouching(Item.GetX, Item.GetY, User.X, User.Y)) { if (Item.ExtraData != "-1") { if (Request == -1) { Item.ExtraData = "0"; Item.UpdateState(); } else { Item.ExtraData = "-1"; Item.UpdateState(false, true); Item.ReqUpdate(4, true); } } } else { User.MoveTo(Item.SquareInFront); } }
private void OnElapse(object sender, ElapsedEventArgs e) { switch (mItem.ExtraData) { case "1": mItem.ExtraData = "2"; mItem.UpdateState(); return; case "2": mItem.ExtraData = "3"; mItem.UpdateState(); return; case "3": mItem.ExtraData = "4"; mItem.UpdateState(); return; case "4": ((Timer)sender).Stop(); mItem.ExtraData = "5"; mItem.UpdateState(); return; } }
public void OnWiredTrigger(RoomItem item) { { var num = item.GetBaseItem().Modes - 1; if (num <= 0) { item.UpdateState(false, true); } int num2 = 0; int.TryParse(item.ExtraData, out num2); int num3; if (num2 <= 0) { num3 = 1; } else { if (num2 >= num) { num3 = 0; } else { num3 = num2 + 1; } } if (num3 == 0 && !item.GetRoom().GetGameMap().ItemCanBePlacedHere(item.X, item.Y)) { return; } item.ExtraData = num3.ToString(); item.UpdateState(); item.GetRoom().GetGameMap().UpdateMapForItem(item); } }
public override void OnTrigger(GameClient session, RoomItem item, int request, bool hasRights) { RoomUser roomUser = null; if (session != null) roomUser = item.GetRoom().GetRoomUserManager().GetRoomUserByHabbo(session.GetHabbo().Id); if (roomUser == null) return; if (Gamemap.TilesTouching(item.X, item.Y, roomUser.X, roomUser.Y)) { if (item.ExtraData == "-1") return; if (request == -1) { item.ExtraData = "0"; item.UpdateState(); return; } item.ExtraData = "-1"; item.UpdateState(false, true); item.ReqUpdate(4, true); return; } roomUser.MoveTo(item.SquareInFront); }
public override void OnTrigger(GameClient session, RoomItem item, int request, bool hasRights) { Habbo user = session.GetHabbo(); bool ishc = user.Vip; if (!ishc) { ServerMessage message = new ServerMessage(LibraryParser.OutgoingRequest("CustomUserNotificationMessageComposer")); message.AppendInteger(3); session.SendMessage(message); return; } if (item?.GetBaseItem() == null || item.GetBaseItem().InteractionType != Interaction.HcGate) { return; } uint modes = item.GetBaseItem().Modes - 1; if (modes <= 0) { item.UpdateState(false, true); } int currentMode; int.TryParse(item.ExtraData, out currentMode); int newMode; if (currentMode <= 0) { newMode = 1; } else if (currentMode >= modes) { newMode = 0; } else { newMode = currentMode + 1; } if (newMode == 0 && !item.GetRoom().GetGameMap().ItemCanBePlacedHere(item.X, item.Y)) { return; } item.ExtraData = newMode.ToString(); item.UpdateState(); item.GetRoom().GetGameMap().UpdateMapForItem(item); item.GetRoom() .GetWiredHandler() .ExecuteWired(Interaction.TriggerStateChanged, item.GetRoom().GetRoomUserManager().GetRoomUserByHabbo(session.GetHabbo().Id), item); }
public override void OnTrigger(GameClient session, RoomItem item, int request, bool hasRights) { if (!hasRights) { return; } if (item?.GetBaseItem() == null || item.GetBaseItem().InteractionType != Interaction.Gate) { return; } uint modes = item.GetBaseItem().Modes - 1; if (modes <= 0) { item.UpdateState(false, true); } if (item.GetRoom() == null || item.GetRoom().GetGameMap() == null || item.GetRoom().GetGameMap().SquareHasUsers(item.X, item.Y)) { return; } int currentMode; int.TryParse(item.ExtraData, out currentMode); int newMode; if (currentMode <= 0) { newMode = 1; } else if (currentMode >= modes) { newMode = 0; } else { newMode = currentMode + 1; } if (newMode == 0 && !item.GetRoom().GetGameMap().ItemCanBePlacedHere(item.X, item.Y)) { return; } item.ExtraData = newMode.ToString(); item.UpdateState(); item.GetRoom().GetGameMap().UpdateMapForItem(item); item.GetRoom() .GetWiredHandler() .ExecuteWired(Interaction.TriggerStateChanged, item.GetRoom().GetRoomUserManager().GetRoomUserByHabbo(session.GetHabbo().Id), item); }
internal void Reestructure() { List <PuntuationRow> backupRows = new List <PuntuationRow>(); backupRows.AddRange(puntuationRows); puntuationRows.Clear(); puntuationRows = backupRows.OrderByDescending(x => x.puntuation).Take(15).ToList(); Item.UpdateState(); }
public void OnTrigger(GameClient session, RoomItem item, int request, bool hasRights) { { var user = session.GetHabbo(); int MyJobId = session.GetRoleplay().JobId; if (item.GroupId != MyJobId) { session.SendNotif("You don't work here!", "Business Message", ""); return; } if (item == null || item.GetBaseItem() == null || item.GetBaseItem().InteractionType != Interaction.GuildGate) { return; } var modes = item.GetBaseItem().Modes - 1; if (modes <= 0) { item.UpdateState(false, true); } int currentMode; int.TryParse(item.ExtraData, out currentMode); int newMode; if (currentMode <= 0) { newMode = 1; } else if (currentMode >= modes) { newMode = 0; } else { newMode = currentMode + 1; } if (newMode == 0 && !item.GetRoom().GetGameMap().ItemCanBePlacedHere(item.X, item.Y)) { return; } item.ExtraData = newMode.ToString(); item.UpdateState(); item.GetRoom().GetGameMap().UpdateMapForItem(item); item.GetRoom().GetWiredHandler().ExecuteWired(Interaction.TriggerStateChanged, new object[] { item.GetRoom().GetRoomUserManager().GetRoomUserByHabbo(session.GetHabbo().Id), item }); } }
public override void OnTrigger(GameClient Session, RoomItem Item, int Request, bool UserHasRight) { if (UserHasRight) { if (this.Modes == 0) { Item.UpdateState(false, true); } int num = 0; int num2 = 0; if (Item.ExtraData.Length > 0) { num = int.Parse(Item.ExtraData); } if (num <= 0) { num2 = 1; } else { if (num >= this.Modes) { num2 = 0; } else { num2 = num + 1; } } if (num2 == 0) { if (Item.GetRoom().method_97(Item.GetX, Item.GetY)) { return; } Dictionary <int, AffectedTile> dictionary = Item.GetRoom().GetAffectedTiles(Item.GetBaseItem().Length, Item.GetBaseItem().Width, Item.GetX, Item.GetY, Item.Rot); if (dictionary == null) { dictionary = new Dictionary <int, AffectedTile>(); } foreach (AffectedTile current in dictionary.Values) { if (Item.GetRoom().method_97(current.X, current.Y)) { return; } } } Item.ExtraData = num2.ToString(); Item.UpdateState(); Item.GetRoom().GenerateMaps(); } }
public override void OnTrigger(GameClient Session, RoomItem RoomItem_0, int int_1, bool bool_0) { if (bool_0) { if (this.Modes == 0) { RoomItem_0.UpdateState(false, true); } int num = 0; int num2 = 0; if (RoomItem_0.ExtraData.Length > 0) { num = int.Parse(RoomItem_0.ExtraData); } if (num <= 0) { num2 = 1; } else { if (num >= this.Modes) { num2 = 0; } else { num2 = num + 1; } } if (num2 == 0) { if (RoomItem_0.GetRoom().method_97(RoomItem_0.GetX, RoomItem_0.Int32_1)) { return; } Dictionary <int, AffectedTile> dictionary = RoomItem_0.GetRoom().method_94(RoomItem_0.GetBaseItem().Length, RoomItem_0.GetBaseItem().Width, RoomItem_0.GetX, RoomItem_0.Int32_1, RoomItem_0.int_3); if (dictionary == null) { dictionary = new Dictionary <int, AffectedTile>(); } foreach (AffectedTile current in dictionary.Values) { if (RoomItem_0.GetRoom().method_97(current.Int32_0, current.Int32_1)) { return; } } } RoomItem_0.ExtraData = num2.ToString(); RoomItem_0.UpdateState(); RoomItem_0.GetRoom().method_22(); } }
public void OnTrigger(GameClients.GameClient Session, RoomItem Item, int Request, bool HasRights) { int Modes = Item.GetBaseItem().Modes - 1; if (!HasRights) { return; } else if (Modes <= 0) { Item.UpdateState(false, true); } int CurrentMode = 0; int NewMode = 0; if(!int.TryParse(Item.ExtraData, out CurrentMode)) { } if (CurrentMode <= 0) { NewMode = 1; } else if (CurrentMode >= Modes) { NewMode = 0; } else { NewMode = CurrentMode + 1; } if (NewMode == 0) { if (!Item.GetRoom().GetGameMap().itemCanBePlacedHere(Item.GetX, Item.GetY)) { return; } } Item.ExtraData = NewMode.ToString(); Item.UpdateState(); Item.GetRoom().GetGameMap().updateMapForItem(Item); Item.GetRoom().GetWiredHandler().ExecuteWired(Rooms.Wired.WiredItemType.TriggerToggleFurni, Item.GetRoom().GetRoomUserManager().GetRoomUserByHabbo(Session.GetHabbo().Id), Item); //Item.GetRoom().GenerateMaps(); }
public void ExecuteAction(RoomItem theItem) { if (string.IsNullOrEmpty(theItem.ExtraData)) return; int seconds = 0; try { seconds = int.Parse(theItem.ExtraData); } catch { } if (seconds > 0) { if (theItem.interactionCountHelper == 1) { seconds--; theItem.interactionCountHelper = 0; theItem.ExtraData = seconds.ToString(); theItem.UpdateState(); } else theItem.interactionCountHelper++; theItem.UpdateCounter = 1; } else { theItem.UpdateCounter = 0; theItem.GetRoom().GetBanzai().BanzaiEnd(); } }
public void Handle(GameClient Session, ClientMessage Event) { Room @class = HabboIM.GetGame().GetRoomManager().GetRoom(Session.GetHabbo().CurrentRoomId); if (@class != null) { RoomItem class2 = @class.method_28(Event.PopWiredUInt()); if (class2 != null && !(class2.GetBaseItem().InteractionType.ToLower() != "postit")) { string text = Event.PopFixedString(); string text2 = text.Split(new char[] { ' ' })[0]; string str = HabboIM.DoFilter(text.Substring(text2.Length + 1), true, true); if (@class.method_26(Session) || text.StartsWith(class2.ExtraData)) { string text3 = text2; if (text3 != null && (text3 == "FFFF33" || text3 == "FF9CFF" || text3 == "9CCEFF" || text3 == "9CFF9C")) { class2.ExtraData = text2 + " " + str; class2.UpdateState(true, true); } } } } }
public void OnTrigger(GameClient Session, RoomItem Item, int Request, bool HasRights) { if (!HasRights) { return; } int num = 0; int.TryParse(Item.ExtraData, out num); checked { if (Request == 1) { if (Item.pendingReset && num > 0) { num = 0; Item.pendingReset = false; } else { num += 60; Item.UpdateNeeded = false; } } else { if (Request == 2) { Item.UpdateNeeded = !Item.UpdateNeeded; Item.pendingReset = true; } } Item.ExtraData = num.ToString(); Item.UpdateState(); } }
public void Handle(GameClient session, ClientMessage message) { Room room = session.GetHabbo().GetRoomSession().GetRoom(); if (room != null) { uint itemId = message.PopWiredUInt(); RoomItem item = room.RoomItemManager.TryGetRoomItem(itemId); if (item != null) { string data = message.PopFixedString(); string[] dataSpllited = data.Split(new char[] { ' ' }, 2); string message_ = TextUtilies.FilterString(dataSpllited[1], false, true); if (room.GaveRoomRights(session) || data.StartsWith(item.ExtraData)) { string color = dataSpllited[0]; if (color == "FFFF33" || color == "FF9CFF" || color == "9CCEFF" || color == "9CFF9C") { item.ExtraData = color + " " + message_; item.UpdateState(true, true); } } } } }
public void Handle(GameClient session, ClientMessage message) { Room room = session.GetHabbo().GetRoomSession().GetRoom(); if (room != null && room.HaveOwnerRights(session)) { RoomItem dimmer = room.RoomItemManager.GetRoomDimmer(); if (dimmer != null) { int currentPreset = message.PopWiredInt32(); bool backgroundOnly = message.PopWiredInt32() == 2; string colorCode = message.PopFixedString(); int colorIntensity = message.PopWiredInt32(); bool applyToRoom = message.PopWiredBoolean(); dimmer.MoodlightData.SetCurrentPresetSettings(currentPreset, backgroundOnly, colorCode, colorIntensity); if (applyToRoom) { dimmer.MoodlightData.Enable(); dimmer.MoodlightData.CurrentPreset = currentPreset; dimmer.ExtraData = dimmer.MoodlightData.GenerateExtraData(); dimmer.UpdateState(true, true); } } } }
private void PickUpPowerUp(RoomItem item, RoomUser user) { switch (item.freezePowerUp) { case FreezePowerUp.BlueArrow: case FreezePowerUp.GreenArrow: case FreezePowerUp.OrangeSnowball: user.banzaiPowerUp = item.freezePowerUp; break; case FreezePowerUp.Shield: Freeze.ActivateShield(user); break; case FreezePowerUp.Heart: if (user.FreezeLives < 5) { checked { ++user.FreezeLives; } this.room.GetGameManager().AddPointToTeam(user.team, 10, user); } ServerMessage serverMessage = new ServerMessage(); serverMessage.Init(Outgoing.UpdateFreezeLivesMessageComposer); serverMessage.AppendInt32(user.InternalRoomID); serverMessage.AppendInt32(user.FreezeLives); user.GetClient().SendMessage(serverMessage); break; } item.freezePowerUp = FreezePowerUp.None; item.ExtraData = "1" + item.ExtraData; item.UpdateState(false, true); }
void IFurniTrigger.OnTrigger(GameClient Session, RoomItem Item, int Request, bool UserHasRights) { if (Item.ExtraData != "1" && Item.GetBaseItem().VendingIds.Count >= 1 && Item.InteractingUser == 0 && Session != null) { RoomUser user = Item.GetRoom().GetRoomUserManager().GetRoomUserByHabbo(Session.GetHabbo().Id); if (user == null) return; if (!Gamemap.TilesTouching(user.X, user.Y, Item.GetX, Item.GetY)) { user.MoveTo(Item.SquareInFront); return; } Item.InteractingUser = Session.GetHabbo().Id; //user.ClearMovement(true); user.SetRot(Rotation.Calculate(user.X, user.Y, Item.GetX, Item.GetY), false); Item.ReqUpdate(2, true); Item.ExtraData = "1"; Item.UpdateState(false, true); } }
public override void OnTrigger(GameClients.GameClient Session, RoomItem RoomItem_0, int int_0, bool bool_0) { if (!bool_0) { return; } int num = 0; int.TryParse(RoomItem_0.ExtraData, out num); { switch (int_0) { case 1: num++; break; case 2: num--; break; case 3: num = 0; break; } RoomItem_0.ExtraData = num < 0 ? "0" : num.ToString(); RoomItem_0.UpdateState(false, true); } }
private void PickUpPowerUp(RoomItem item, RoomUser user) { switch (item.FreezePowerUp) { case FreezePowerUp.BlueArrow: case FreezePowerUp.GreenArrow: case FreezePowerUp.OrangeSnowball: user.BanzaiPowerUp = item.FreezePowerUp; break; case FreezePowerUp.Shield: ActivateShield(user); break; case FreezePowerUp.Heart: if (user.FreezeLives < 5) { { ++user.FreezeLives; } _room.GetGameManager().AddPointToTeam(user.Team, 10, user); } ServerMessage serverMessage = new ServerMessage(); serverMessage.Init(LibraryParser.OutgoingRequest("UpdateFreezeLivesMessageComposer")); serverMessage.AppendInteger(user.InternalRoomId); serverMessage.AppendInteger(user.FreezeLives); user.GetClient().SendMessage(serverMessage); break; } item.FreezePowerUp = FreezePowerUp.None; item.ExtraData = $"1{item.ExtraData}"; item.UpdateState(false, true); }
public override void OnTrigger(GameClient session, RoomItem item, int request, bool hasRights) { if (item.ExtraData == "1" || !item.GetBaseItem().VendingIds.Any() || item.InteractingUser != 0u || session == null) { return; } RoomUser roomUserByHabbo = item.GetRoom().GetRoomUserManager().GetRoomUserByHabbo(session.GetHabbo().Id); if (roomUserByHabbo == null) { return; } if (!Gamemap.TilesTouching(roomUserByHabbo.X, roomUserByHabbo.Y, item.X, item.Y)) { roomUserByHabbo.MoveTo(item.SquareInFront); return; } item.InteractingUser = session.GetHabbo().Id; roomUserByHabbo.CanWalk = false; roomUserByHabbo.ClearMovement(); roomUserByHabbo.SetRot(PathFinder.CalculateRotation(roomUserByHabbo.X, roomUserByHabbo.Y, item.X, item.Y)); item.ReqUpdate(2, true); item.ExtraData = "1"; item.UpdateState(false, true); }
void IFurniTrigger.OnTrigger(GameClient Session, RoomItem Item, int Request, bool UserHasRights) { if (!UserHasRights) { return; } int oldValue = 0; if (!string.IsNullOrEmpty(Item.ExtraData)) { try { oldValue = int.Parse(Item.ExtraData); } catch { } } if (Request == 1) { oldValue++; } else if (Request == 2) { oldValue--; } else if (Request == 3) { oldValue = 0; } Item.ExtraData = oldValue.ToString(); Item.UpdateState(false, true); }
public void OnTrigger(GameClient Session, RoomItem Item, int Request, bool HasRights) { if (!HasRights) { return; } int num = 0; int.TryParse(Item.ExtraData, out num); checked { if (Request == 1) { num++; } else { if (Request == 2) { num--; } else { if (Request == 3) { num = 0; } } } Item.ExtraData = num.ToString(); Item.UpdateState(false, true); } }
public void OnTrigger(GameClient session, RoomItem item, int request, bool hasRights) { if (!hasRights) return; switch (request) { case -1: // Open interface break; default: if (item.ExtraData == "1") { item.GetRoom().GetRoomMusicController().Stop(); item.ExtraData = "0"; } else { item.GetRoom().GetRoomMusicController().Start(); item.ExtraData = "1"; } item.UpdateState(); item.GetRoom().GetRoomMusicController().BroadcastCurrentSongData(item.GetRoom()); break; } }
public override void OnTrigger(GameClient session, RoomItem item, int request, bool hasRights) { if (item.ExtraData == "1" || !item.GetBaseItem().VendingIds.Any() || item.InteractingUser != 0u || session == null) return; var roomUserByHabbo = item.GetRoom().GetRoomUserManager().GetRoomUserByHabbo(session.GetHabbo().Id); if (roomUserByHabbo == null) return; if (!Gamemap.TilesTouching(roomUserByHabbo.X, roomUserByHabbo.Y, item.X, item.Y)) { roomUserByHabbo.MoveTo(item.SquareInFront); return; } item.InteractingUser = session.GetHabbo().Id; roomUserByHabbo.CanWalk = false; roomUserByHabbo.ClearMovement(); roomUserByHabbo.SetRot(PathFinder.CalculateRotation(roomUserByHabbo.X, roomUserByHabbo.Y, item.X, item.Y)); item.ReqUpdate(2, true); item.ExtraData = "1"; item.UpdateState(false, true); }
/// <summary> /// Called when [teleport room user enter]. /// </summary> /// <param name="user">The user.</param> /// <param name="item">The item.</param> internal void OnTeleportRoomUserEnter(RoomUser user, RoomItem item) { List <RoomItem> items = _banzaiTeleports.Inner.Values.Where(p => p.Id != item.Id).ToList(); if (!items.Any()) { return; } int countId = Yupi.GetRandomNumber(0, items.Count()); int countAmount = 0; foreach (RoomItem current in items.Where(current => current != null)) { if (countAmount != countId) { countAmount++; continue; } current.ExtraData = "1"; current.UpdateNeeded = true; _room.GetGameMap().TeleportToItem(user, current); item.ExtraData = "1"; item.UpdateNeeded = true; current.UpdateState(); item.UpdateState(); break; } }
public void Action(RoomItem Item, Task Task, string ExtraData) { if (ExtraData == "1") { Task.Wait(7000); Item.FireWorkCount--; using (DatabaseClient dbClient = GoldTree.GetDatabase().GetClient()) { dbClient.AddParamWithValue("itemid", Item.uint_0); dbClient.ExecuteQuery("UPDATE items_firework SET fw_count = fw_count - 1 WHERE item_id = @itemid LIMIT 1"); } } if (Item.FireWorkCount == 0) { ExtraData = "0"; } Item.ExtraData = ExtraData; Item.UpdateState(true, true); Task.Wait(); Task.Dispose(); }
public override void OnTrigger(GameClient Session, RoomItem Item, int Request, bool UserHasRights) { RoomUser User = Item.GetRoom().GetRoomUserByHabbo(Session.GetHabbo().Id); if (User == null) { return; } if (Item.GetRoom().TilesTouching(Item.X, Item.Y, User.X, User.Y)) { if (Item.ExtraData != "-1") { if (Request == -1) { Item.ExtraData = "0"; Item.UpdateState(); } else { Item.ExtraData = "-1"; Item.UpdateState(false, true); Item.ReqUpdate(4); } } } else { User.MoveTo(Item.SquareInFront); } }
public override void OnTrigger(GameClient session, RoomItem item, int request, bool hasRights) { if (!hasRights) { return; } int num; int.TryParse(item.ExtraData, out num); switch (request) { case 1: if (item.PendingReset && num > 0) { num = 0; item.PendingReset = false; } else { num += 60; item.UpdateNeeded = false; } break; case 2: item.UpdateNeeded = !item.UpdateNeeded; item.PendingReset = true; break; } item.ExtraData = num.ToString(); item.UpdateState(); }
public void Update(Room Instance) { if (mIsPlaying && (mSong == null || (TimePlaying >= (mSong.SongData.LengthSeconds + 1)))) { if (mPlaylist.Count == 0) { Stop(); mRoomOutputItem.data = new StringData("0"); mRoomOutputItem.UpdateState(); } else { SetNextSong(); } mBroadcastNeeded = true; } if (mBroadcastNeeded) { BroadcastCurrentSongData(Instance); mBroadcastNeeded = false; } }
public void ResetTeamScore(RoomItem Item) { { if (IsScoreboard(Item.GetBaseItem().InteractionType)) { Item.ExtraData = "0"; Item.UpdateState(); int Team = 0; switch (Item.GetBaseItem().InteractionType) { case InteractionType.footballcounterred: Team = 1; break; case InteractionType.footballcountergreen: Team = 2; break; case InteractionType.footballcounterblue: Team = 3; break; case InteractionType.footballcounteryellow: Team = 4; break; } teamPoints[Team] = 0; } } }
public override void OnTrigger(GameClient session, RoomItem item, int request, bool hasRights) { if (!hasRights) return; int num; int.TryParse(item.ExtraData, out num); switch (request) { case 1: num++; break; case 2: num--; break; case 3: num = 0; break; } item.ExtraData = num.ToString(); item.UpdateState(false, true); }
public override void OnRemove(GameClient Session, RoomItem Item) { RoomMusicController roomMusicController = GoldTree.GetGame().GetRoomManager().GetRoom(Session.GetHabbo().CurrentRoomId).GetRoomMusicController(); roomMusicController.UnLinkRoomOutputItem(); Item.UpdateState(true, true); }
public void parse(GameClient Session, ClientMessage Event) { Room @class = PhoenixEnvironment.GetGame().GetRoomManager().GetRoom(Session.GetHabbo().CurrentRoomId); if (@class != null && @class.CheckRights(Session)) { uint num = Event.PopWiredUInt(); string a = Event.PopFixedString().ToUpper(); string text = PhoenixEnvironment.FilterInjectionChars(Event.PopFixedString()); text = text.Replace("hd-99999-99999", ""); text += "."; RoomItem class2 = @class.Hashtable_0[num] as RoomItem; if (class2.ExtraData.Contains(',')) { class2.Extra1 = class2.ExtraData.Split(new char[] { ',' })[0]; class2.Extra2 = class2.ExtraData.Split(new char[] { ',' })[1]; } if (a == "M") { class2.Extra1 = text; } else { class2.Extra2 = text; } class2.ExtraData = class2.Extra1 + "," + class2.Extra2; class2.UpdateState(true, true); } }
public override void OnTrigger(GameClient session, RoomItem item, int request, bool hasRights) { if (!hasRights) return; int num; int.TryParse(item.ExtraData, out num); switch (request) { case 1: if (item.PendingReset && num > 0) { num = 0; item.PendingReset = false; } else { num += 60; item.UpdateNeeded = false; } break; case 2: item.UpdateNeeded = !item.UpdateNeeded; item.PendingReset = true; break; } item.ExtraData = num.ToString(); item.UpdateState(); }
public override void OnTrigger(GameClient session, RoomItem item, int request, bool hasRights) { RoomUser roomUser = null; if (session != null) roomUser = item.GetRoom().GetRoomUserManager().GetRoomUserByHabbo(session.GetHabbo().Id); if (roomUser == null) return; if (Gamemap.TilesTouching(item.X, item.Y, roomUser.X, roomUser.Y)) { var num = item.GetBaseItem().Modes - 1; int num2, num3; int.TryParse(item.ExtraData, out num2); if (num2 <= 0) num3 = 1; else { if (num2 >= num) num3 = 0; else num3 = num2 + 1; } item.ExtraData = num3.ToString(); item.UpdateState(); item.GetRoom().GetWiredHandler().ExecuteWired(Interaction.TriggerStateChanged, roomUser, item); return; } roomUser.MoveTo(item.SquareInFront); }
public void OnPlace(GameClient Session, RoomItem Item) { if (Item.team == Team.none) return; Item.ExtraData = Item.GetRoom().GetGameManager().Points[(int)Item.team].ToString(); Item.UpdateState(false, true); }
public void OnTrigger(GameClients.GameClient Session, RoomItem Item, int Request, bool HasRights) { if (!HasRights) { return; } int OldValue = 0; if (!int.TryParse(Item.ExtraData, out OldValue)) { } if (Request == 1) { OldValue++; } else if (Request == 2) { OldValue--; } else if (Request == 3) { OldValue = 0; } Item.ExtraData = OldValue.ToString(); Item.UpdateState(false, true); }
/// <summary> /// Updates the specified instance. /// </summary> /// <param name="instance">The instance.</param> public void Update(Room instance) { if (IsPlaying && (CurrentSong == null || TimePlaying >= CurrentSong.SongData.LengthSeconds + 1.0)) { lock (_mPlaylist) { if (!_mPlaylist.Any()) { Stop(); _mRoomOutputItem.ExtraData = "0"; _mRoomOutputItem.UpdateState(); } else { SetNextSong(); } } _mBroadcastNeeded = true; } if (!_mBroadcastNeeded) { return; } BroadcastCurrentSongData(instance); _mBroadcastNeeded = false; }
public void Handle(GameClient Session, ClientMessage Event) { try { Room @class = Essential.GetGame().GetRoomManager().GetRoom(Session.GetHabbo().CurrentRoomId); if (@class != null && @class.CheckRights(Session, true) && @class.MoodlightData != null) { RoomItem class2 = null; foreach (RoomItem class3 in @class.Hashtable_1.Values) { if (class3.GetBaseItem().InteractionType.ToLower() == "dimmer") { class2 = class3; break; } } if (class2 != null) { if (@class.MoodlightData.Enabled) { @class.MoodlightData.Deactivate(); } else { @class.MoodlightData.Activate(); } class2.ExtraData = @class.MoodlightData.GenerateExtraData(); class2.UpdateState(); } } } catch { } }
public void OnTrigger(GameClient session, RoomItem item, int request, bool hasRights) { if (!hasRights) { return; } int num = 0; int.TryParse(item.ExtraData, out num); { switch (request) { case 1: num++; break; case 2: num--; break; case 3: num = 0; break; } item.ExtraData = num.ToString(); item.UpdateState(false, true); } }
public void OnTrigger(GameClient session, RoomItem item, int request, bool hasRights) { if (!hasRights) { return; } int result; if (!int.TryParse(item.ExtraData, out result)) { item.ExtraData = "0"; result = 0; } if (request == 0 && result == 0) { result = 30; } else { switch (request) { case 2: if (item.GetRoom().GetBanzai().IsBanzaiActive && item.PendingReset && result > 0) { result = 0; item.PendingReset = false; } else { result = result >= 30 ? (result != 30 ? (result != 60 ? (result != 120 ? (result != 180 ? (result != 300 ? 0 : 600) : 300) : 180) : 120) : 60) : 30; item.UpdateNeeded = false; } break; case 0: case 1: if (!item.GetRoom().GetBanzai().IsBanzaiActive) { item.UpdateNeeded = !item.UpdateNeeded; if (item.UpdateNeeded) { item.GetRoom().GetBanzai().BanzaiStart(); } item.PendingReset = true; } else { item.UpdateNeeded = !item.UpdateNeeded; if (item.UpdateNeeded) { item.GetRoom().GetBanzai().BanzaiEnd(); } item.PendingReset = true; } break; } } item.ExtraData = Convert.ToString(result); item.UpdateState(); }
public override void OnWiredTrigger(RoomItem item) { if (item.OnCannonActing) return; item.OnCannonActing = true; var coords = new HashSet<Point>(); var itemX = item.X; var itemY = item.Y; switch (item.Rot) { case 0: // TESTEADO OK var startingcoordX = itemX - 1; for (var i = startingcoordX; i > 0; i--) coords.Add(new Point(i, itemY)); break; case 4: // TESTEADO OK var startingcoordX2 = itemX + 2; var mapsizeX = item.GetRoom().GetGameMap().Model.MapSizeX; for (var i = startingcoordX2; i < mapsizeX; i++) coords.Add(new Point(i, itemY)); break; case 2: // TESTEADO OK var startingcoordY = itemY - 1; for (var i = startingcoordY; i > 0; i--) coords.Add(new Point(itemX, i)); break; case 6: // OK! var startingcoordY2 = itemY + 2; var mapsizeY = item.GetRoom().GetGameMap().Model.MapSizeY; for (var i = startingcoordY2; i < mapsizeY; i++) coords.Add(new Point(itemX, i)); break; } item.ExtraData = (item.ExtraData == "0") ? "1" : "0"; item.UpdateState(); _mItem = item; _mCoords = coords; var explodeTimer = new Timer(1350); explodeTimer.Elapsed += ExplodeAndKick; explodeTimer.Enabled = true; }
public override void OnPlace(GameClient session, RoomItem item) { if (item.Team == Team.None) return; item.ExtraData = item.GetRoom().GetGameManager().Points[(int) item.Team].ToString(); item.UpdateState(false, true); }
private static void UpdateTeamPoints(int points, Team team, RoomItem Item) { if (team == Team.none) return; Item.GetRoom().GetGameManager().Points[(int)Item.team] = points; Item.UpdateState(); }
public void OnTrigger(GameClient Session, RoomItem Item, int Request, bool HasRights) { if (!HasRights) return; Item.GetRoom().GetGameManager().Points[(int)Item.team] = 0; Item.ExtraData = "0"; Item.UpdateState(); }
public void ExecuteAction(RoomItem theItem) { if (theItem.ExtraData == "1") { theItem.ExtraData = "0"; theItem.UpdateState(false, true); } }
public void OnTrigger(GameClient Session, RoomItem Item, int Request, bool HasRights) { checked { int num = Item.GetBaseItem().Modes - 1; if (!HasRights) { return; } if (num <= 0) { Item.UpdateState(false, true); } int num2 = 0; int.TryParse(Item.ExtraData, out num2); int num3; if (num2 <= 0) { num3 = 1; } else { if (num2 >= num) { num3 = 0; } else { num3 = num2 + 1; } } if (num3 == 0 && !Item.GetRoom().GetGameMap().itemCanBePlacedHere(Item.GetX, Item.GetY)) { return; } Item.ExtraData = num3.ToString(); Item.UpdateState(); Item.GetRoom().GetGameMap().updateMapForItem(Item); Item.GetRoom().GetWiredHandler().ExecuteWired(WiredItemType.TriggerToggleFurni, new object[] { Item.GetRoom().GetRoomUserManager().GetRoomUserByHabbo(Session.GetHabbo().Id), Item }); } }
public void OnWiredTrigger(RoomItem Item) { if (Item.ExtraData != "0") { Item.ExtraData = "0"; Item.UpdateState(false, true); Item.ReqUpdate(10, true); } }
public override void OnWiredTrigger(RoomItem item) { if (item.ExtraData == "-1") return; item.ExtraData = "-1"; item.UpdateState(false, true); item.ReqUpdate(3, true); }
public override void OnTrigger(GameClient session, RoomItem item, int request, bool hasRights) { if (item.ExtraData == "-1") return; item.ExtraData = "-1"; item.UpdateState(false, true); item.ReqUpdate(3, true); }
public override void OnWiredTrigger(RoomItem item) { int num; int.TryParse(item.ExtraData, out num); num++; item.ExtraData = num.ToString(); item.UpdateState(false, true); }