public void startLevel() { GameObject.Find("MainCanvas").GetComponent <MainCanvasSet2>().level3begin = false; fps_top.SetActive(true); cam.enabled = true; audio.enabled = true; spot_light = GameObject.Find("Room1/SpotLight"); room2_controller = GameObject.Find("Room2").GetComponent <Room2Controller>(); pa = GameObject.Find("Room1/PortalA").GetComponent <Room1PortalA>(); pb = GameObject.Find("Room1/PortalB").GetComponent <Room1PortalB>(); pc = GameObject.Find("Room1/PortalC").GetComponent <Room1PortalC>(); pd = GameObject.Find("Room1/PortalD").GetComponent <Room1PortalD>(); pa.init(); pb.init(); pc.init(); pd.init(); generateNextStep(); }
public void init() { fps = GameObject.Find("Room2/RigidBodyFPSController"); room2_controller = GameObject.Find("Room2").GetComponent <Room2Controller>(); }