/// <summary> /// Get position to start /// </summary> public Point GetFightPos(string Colour) { RoomItem Green = RoleplayManager.GetNearItem("doormat_plain*7", MyRoom); RoomItem Blue = RoleplayManager.GetNearItem("doormat_plain*5", MyRoom); if (Green == null || Blue == null) { return(new Point(5, 5)); } // RoleplayManager.GetNearItem if (Colour == "green") { return(new Point(Green.X, Green.Y)); } else { return(new Point(Blue.X, Blue.Y)); } }