Пример #1
0
 private void Awake()
 {
     RoleLoadingUI.m_instance = this;
     base.AwakeBase(BindingContext.BindingContextMode.MonoBinding, false);
     this.Point1            = base.FindTransform("point1");
     this.m_spProgressBg    = base.FindTransform("Slider").GetComponent <Slider>();
     this.m_lblProgressText = base.FindTransform("ProgressText").GetComponent <Text>();
     this.m_speed           = base.FindTransform("speed").GetComponent <Text>();
     this.m_downTime        = base.FindTransform("downTime").GetComponent <Text>();
     this.m_Bg = base.FindTransform("Image").GetComponent <RawImage>();
 }
Пример #2
0
 protected override void ReleaseSelf(bool calledDestroy)
 {
     this.DeleteSpine();
     RoleLoadingUI.m_instance = null;
     base.ReleaseSelf(true);
 }