Пример #1
0
        public override void OnStart()
        {
            selfController   = gameObject.GetComponent <RoleController>();
            roleBehaviorTree = selfController._roleBehaviorTree;

            duration = originDuration;
            elapsed  = 0;
        }
Пример #2
0
 public override void OnStart()
 {
     roleController   = gameObject.GetComponent <RoleController>();
     roleBehaviorTree = gameObject.GetComponent <RoleBehaviorTree>();
     lastPos          = roleController.transform.position;
 }