Наследование: MonoBehaviour
Пример #1
0
 // Use this for initialization
 void Start()
 {
     spawnPoint = transform.position;
     parent = transform.parent.gameObject;
     agent = parent.GetComponent<RodrigueAgent>();
     navMeshAgent = parent.GetComponent<NavMeshAgent>();
 }
Пример #2
0
 // Use this for initialization
 void Start()
 {
     parent = transform.parent.GetComponent<RodrigueAgent>();
 }