public void On_RocketShooting(RocketShootEvent rse) { if (AdminOnly && !rse.Player.Admin) { return; } rse.BaseLauncher.primaryMagazine.contents = rse.BaseLauncher.primaryMagazine.capacity; rse.BaseLauncher.GetItem().condition = rse.BaseLauncher.GetItem().info.condition.max; rse.BaseLauncher.SendNetworkUpdateImmediate(); }
public void On_RocketShooting(RocketShootEvent rse) { SetHookWorking("On_RocketShooting"); Broadcast(rse.Player.Name + " shot a rocket"); }