// Use this for initialization void Start() { Button placeRoadBtn = placeRoad.GetComponent <Button> (); placeRoadBtn.onClick.AddListener(placeRoadBool); Button confirmBtn = confirm.GetComponent <Button> (); confirmBtn.onClick.AddListener(buildMap); gameTilesGO = gameTileMaster.GetComponent <gameTiles> (); roadTilesGO = roadTileMaster.GetComponent <RoadTiles> (); }
// Use this for initialization void Start() { gameObject.GetComponent <Renderer> ().material.color = Color.grey; roadManager = transform.parent.GetComponent <RoadTiles> (); findNeighbourCoords(); }