Пример #1
0
    private void ResetState()
    {
        state = State.IDLE;
        // Remove existing road preview on state reset
        if (roadPreview != null)
        {
            Destroy(roadPreview.gameObject);
            roadPreview = null;
        }

        UIManager.Instance.HideOnMousePrompt();
    }
Пример #2
0
 private void InputStartBuilding(Grid startGrid)
 {
     if (Input.GetMouseButtonDown(InputUtils.MOUSE_BUTTON_LEFT))
     {
         if (startGrid != null)
         {
             state       = State.BUILDING;
             roadPreview = Instantiate(roadFactory.GetRoadPreviewPrefab(),
                                       startGrid.transform.position, startGrid.transform.rotation,
                                       transform);
             roadPreview.StartGrid = startGrid;
         }
         else
         {
             // Invalid start grid, cancel road building operation
             ResetState();
         }
     }
 }