Пример #1
0
 private void LocateAgent()
 {
     for (int i = 0; i < number_of_carriges; i++)
     {
         currentLength[i] = -i * (Size.X + 2);
     }
     if (WayPointsList.Count > 1)
     {
         CheckPointsList = new List <WayPoint>();
         for (int i = 1; i < WayPointsList.Count; i++)
         {
             RoadGraph.ViewedNodes.Clear();
             foreach (var node in RoadGraph.GetNodesWay(WayPointsList[i - 1], WayPointsList[i]))
             {
                 if (CheckPointsList.Count == 0 || !CheckPointsList[CheckPointsList.Count - 1].Equals(node))
                 {
                     CheckPointsList.Add(node);
                 }
             }
         }
         positions[0] = CheckPointsList[0].LocationPoint;
         position     = CheckPointsList[0].LocationPoint;
         need_draw[0] = true;
         CurrentSpeed = MaxSpeed;
     }
 }
Пример #2
0
 private void LocateAgent()
 {
     if (WayPointsList.Count > 1)
     {
         RoadGraph.ViewedNodes.Clear();
         CheckPointsList = RoadGraph.GetNodesWay(WayPointsList[0], WayPointsList[WayPointsList.Count - 1]);
         position        = CheckPointsList[0].LocationPoint;
         CurrentSpeed    = MaxSpeed;
     }
 }
Пример #3
0
 private void LocateAgent()
 {
     if (RouteList.Count > 1 || RoadGraph == null)
     {
         RoadGraph.ViewedNodes.Clear();
         RouteList         = RoadGraph.GetNodesWay(RouteList.First(), RouteList.Last());
         Position          = RouteList.First().Location;
         base.CurrentSpeed = base._maxSpeed;
         _located          = true;
     }
     else
     {
         RouteList.Clear();
     }
 }