internal RioTcpConnection(IntPtr socket, long connectionId, IntPtr requestQueue, RioThread rioThread, RegisteredIO rio) { _socket = socket; _connectionId = connectionId; _rio = rio; _rioThread = rioThread; _input = new ResetablePipe(new PipeOptions(rioThread.Pool)); _output = new ResetablePipe(new PipeOptions(rioThread.Pool)); _requestQueue = requestQueue; rioThread.AddConnection(connectionId, this); ProcessReceives(); _sendTask = ProcessSends(); }
internal RioTcpConnection(IntPtr socket, long connectionId, IntPtr requestQueue, RioThread rioThread, RegisteredIO rio) { _socket = socket; _connectionId = connectionId; _rio = rio; _rioThread = rioThread; _input = rioThread.PipelineFactory.Create(); _output = rioThread.PipelineFactory.Create(); _requestQueue = requestQueue; rioThread.AddConnection(connectionId, this); ProcessReceives(); _sendTask = ProcessSends(); }