private void Reward() { _rewardPanel.AddReward(_reward.RewardCoin, _reward.RewardDollar); _events.Remove(); _events.Clear(); _events.OpenSelector(); }
public void FullScratchState(IGetCardSettings card) { rewardPanel.AddReward(card.GetReward().RewardCoin, card.GetReward().RewardDollar); card.WinIndex = 0; _events.Interactable(true); _events.OpenSelector(); _events.Remove(); _events.Clear(); }
public void GiveAwardByAngle() { foreach (RewardLuckyWheel r in _rewards) { if (r.Angle == _startAngle) { _rewardPanel.AddReward(r.RewardCoin, r.RewardDollar); } } }
public void RewardAccrual() { rewardPanel.AddReward(_reward.RewardCoin, _reward.RewardDollar); TryAgain(); }