public void CheckIfValueIsSetCorectlly() { var vehicle = new Revenger("Model", 1.3, (decimal)4.1, 4, 5, 6, new VehicleAssembler()); var properties = vehicle.GetType().GetProperties(); Assert.That(vehicle.Model == "Model", Is.True); Assert.That(vehicle.Weight == 1.3, Is.True); Assert.That(vehicle.Price == (decimal)4.1, Is.True); Assert.That(vehicle.Attack == 4, Is.True); Assert.That(vehicle.Defense == 5, Is.True); Assert.That(vehicle.HitPoints == 6, Is.True); }
public void AddEndurancePartShouldAddThePartToOrderedParts() { //Arrange IPart part = new EndurancePart("part", 10, 10, 10); IAssembler assembler = new VehicleAssembler(); IVehicle vehicle = new Revenger("revenger", 10, 10, 10, 10, 10, assembler); //Action vehicle.AddEndurancePart(part); FieldInfo orderedPartsField = vehicle.GetType().BaseType.GetField("orderedParts", BindingFlags.NonPublic | BindingFlags.Instance); List <string> orderedParts = (List <string>)orderedPartsField.GetValue(vehicle); //Assert Assert.AreEqual(true, orderedParts[0] == part.Model); }
public void ToString_ShouldReturnTheCorrectString(string model, double weight, decimal price, int attack, int defense, int hitPoints) { var vehicle = new Revenger(model, weight, price, attack, defense, hitPoints, new VehicleAssembler()); StringBuilder result = new StringBuilder(); result.AppendLine($"{vehicle.GetType().Name} - {vehicle.Model}"); result.AppendLine($"Total Weight: {vehicle.TotalWeight:F3}"); result.AppendLine($"Total Price: {vehicle.TotalPrice:F3}"); result.AppendLine($"Attack: {vehicle.TotalAttack}"); result.AppendLine($"Defense: {vehicle.TotalDefense}"); result.AppendLine($"HitPoints: {vehicle.TotalHitPoints}"); result.Append("Parts: None"); var expected = result.ToString(); var actual = vehicle.ToString(); Assert.AreEqual(expected, actual); }