private void ReceiveRevealedGridsRequest(byte[] body, ulong senderId) { Log.Trace("Receiving Revealed Grids Request", "ReceiveRevealedGridsRequest"); // nothing to read, but doing this anyway to test RevealedGridsRequest request = RevealedGridsRequest.FromBytes(body); RevealedGridsResponse response = new RevealedGridsResponse() { RevealedGrids = Session.Server.Sector.RevealedGridsList() }; response.SendToPlayer(senderId); }