private void ReceiveRevealedGridsRequest(byte[] body, ulong senderId)
        {
            Log.Trace("Receiving Revealed Grids Request",
                "ReceiveRevealedGridsRequest");

            // nothing to read, but doing this anyway to test
            RevealedGridsRequest request = RevealedGridsRequest.FromBytes(body);

            RevealedGridsResponse response = new RevealedGridsResponse() {
                RevealedGrids = Session.Server.Sector.RevealedGridsList()
            };

            response.SendToPlayer(senderId);
        }