Пример #1
0
        private void OnSelectedSlotItemListener(UIRevampSlotItemScrollListChildNew selectedSlotItemView)
        {
            mRevampInfoBalloon.alpha = 1f;
            mRevampContext.SetBeforeSlotItemInfo(selectedSlotItemView.GetModel());
            mRevampManager.GetDetail(mRevampContext.RevampRecipe.RecipeId, mRevampContext.GetBeforeSlotItemInfo().MemId);
            UIRevampSetting revampSetting = ShowUIRevampSetting(mRevampContext);
            int             num           = UnityEngine.Random.Range(0, 100);

            if (40 < num)
            {
                PlayAkashiVoice(mAudioClip_305);
            }
            else
            {
                PlayAkashiVoice(mAudioClip_313);
            }
            mUIRevampSlotItemScrollListParentNew.SetActive(isActive: false);
            revampSetting.Show(delegate
            {
                _isSettingMode           = true;
                KeyControl keyController = revampSetting.GetKeyController();
                ChangeFocusKeyController(keyController);
            });
        }