void ReleaseDesignerOutlets() { if (CalculateButton != null) { CalculateButton.Dispose(); CalculateButton = null; } if (DivideButton != null) { DivideButton.Dispose(); DivideButton = null; } if (EightButton != null) { EightButton.Dispose(); EightButton = null; } if (FiveButton != null) { FiveButton.Dispose(); FiveButton = null; } if (FourButton != null) { FourButton.Dispose(); FourButton = null; } if (MinusButton != null) { MinusButton.Dispose(); MinusButton = null; } if (MultiplyButton != null) { MultiplyButton.Dispose(); MultiplyButton = null; } if (NineButton != null) { NineButton.Dispose(); NineButton = null; } if (OneButton != null) { OneButton.Dispose(); OneButton = null; } if (PlusButton != null) { PlusButton.Dispose(); PlusButton = null; } if (ResultBox != null) { ResultBox.Dispose(); ResultBox = null; } if (SevenButton != null) { SevenButton.Dispose(); SevenButton = null; } if (SixButton != null) { SixButton.Dispose(); SixButton = null; } if (ThreeButton != null) { ThreeButton.Dispose(); ThreeButton = null; } if (TwoButton != null) { TwoButton.Dispose(); TwoButton = null; } if (ZeroButton != null) { ZeroButton.Dispose(); ZeroButton = null; } }