private void HandleRestartGameCurrentScreenClicked(object sender, RoutedEventArgs e) { if (ViewModel.IsGenerateGlueControlManagerInGame1Checked) { RestartGameCurrentScreenClicked?.Invoke(this, null); } else { RestartGameClicked?.Invoke(this, null); //ShowMessageAboutGenerateGame1(); } }
private void HandleRestartGameClicked(object sender, RoutedEventArgs e) { RestartGameClicked?.Invoke(this, null); }
private void WhileRunningView_RestartGameClicked(object sender, EventArgs e) { RestartGameClicked?.Invoke(this, null); }