Пример #1
0
 // Use this for initialization
 void Start()
 {
     mStrikeManager = GameManager.getInstance().getStrikeStore();
     mScoreText     = GameManager.getInstance().getPlayerScoreText();
     mHealth.setCurrentHealth(GameConstants.kPlayerStartHealth);
     mHealth.setDeathFunc(onZeroHealth);
 }
Пример #2
0
 public virtual void activate(Vector3 startPosition, RespawnableManager ownerManager)
 {
     mIsVisible = true;
     gameObject.transform.position = startPosition;
     mManager = ownerManager;
     RpcChangeVisible(true, startPosition);
     showObject(true);
 }
Пример #3
0
 // Use this for initialization
 void Start()
 {
     mHealth.setDeathFunc(onZeroHealth);
     mHealth.setCurrentHealth(GameConstants.kEnemyStartHealth);
     mStrikeManager = GameManager.getInstance().getStrikeStore();
 }
Пример #4
0
 public override void activate(Vector3 startPosition, RespawnableManager ownerManager)
 {
     base.activate(startPosition, ownerManager);
     mTimeSinceStart = 0f;
 }
Пример #5
0
 // Use this for initialization
 void Start()
 {
     mSpawnManager = GameManager.getInstance().getBulletStore();
 }