Пример #1
0
    public void Init()
    {
        ResourcesData.Init();
        _player = GameObject.FindGameObjectWithTag("Player").GetComponent <PlayerDatas>();
        List <GameObject> players = GameObject.FindGameObjectsWithTag("OtherPlayers").ToList();

        foreach (GameObject player in players)
        {
            _lAllPlayers.Add(player.GetComponent <PlayerDatas>());
        }

        _spawns = GameObject.FindGameObjectsWithTag("PlayerSpawns").ToList();

        InitBulletHoles();
        InitResourceNodes();
        InitBases();
    }