protected override void InitPips() { resourcePips = new ResourcePip[Ship.MaxHitPoints]; PositionPips(Ship.MaxHitPoints); }
protected override void InitPips() { resourcePips = new ResourcePip[maxStacks]; PositionPips(maxStacks); }
protected override void InitPips() { resourcePips = new ResourcePip[Ship.MaxShields]; PositionPips(Ship.MaxShields); }