public void SetStack(ResourceStack stack) { Stack = stack; Qte.text = stack.Qte.ToString(); ResourceInfos i = LocalDataManager.instance.ResourceDataManager.GetResourceInfos(stack.Type); if (i != null) { Name.text = i.Name; } else { return; } }
public void SetResource(int type) { _resType = LocalDataManager.instance.ResourceDataManager.GetResourceInfos(type); UpdateVisu(); }
public void SetResource(ResourceInfos type) { ResourceType = type; _name.text = type.Name; }