public static List <AvailabilityStatus> GetResourceGroupHealth(string resourceGroupId, string authToken, TraceWriter log) { HttpClient hc = new HttpClient(); string healthUrl = "https://management.azure.com" + resourceGroupId + "/providers/Microsoft.ResourceHealth/availabilityStatuses?api-version=2015-01-01"; List <AvailabilityStatus> resourceAvailibility = new List <AvailabilityStatus>(); while (healthUrl != null) { hc.DefaultRequestHeaders.Authorization = new AuthenticationHeaderValue("Bearer", authToken); HttpResponseMessage hrm = hc.GetAsync(healthUrl).Result; string responseData = ""; if (hrm.IsSuccessStatusCode) { Stream data = hrm.Content.ReadAsStreamAsync().Result; using (StreamReader reader = new StreamReader(data, Encoding.UTF8)) { responseData = reader.ReadToEnd(); ResourceHealth parsedResponse = JsonConvert.DeserializeObject <ResourceHealth>(responseData); if (parsedResponse != null && parsedResponse.value.Length > 0) { if (parsedResponse.nextLink != null && !parsedResponse.nextLink.Equals("")) { healthUrl = parsedResponse.nextLink; } else { healthUrl = null; } resourceAvailibility.AddRange(parsedResponse.value); } else { //Empty Resource group healthUrl = null; } } } else { //Did not get a 200 OK. Eventually, you will want to add retry calls. healthUrl = null; } } return(resourceAvailibility); }
private void AssertAreSameValidateResourceHealths(ResourceHealth expected, ResourceHealth found) { if (expected == null) { Assert.Null(found); } else { Assert.True(InfrastructureInsightsCommon.ResourceAreSame(expected, found)); if (expected.AlertSummary == null) { Assert.Null(found.AlertSummary); } else { Assert.NotNull(found.AlertSummary); Assert.Equal(expected.AlertSummary.CriticalAlertCount, found.AlertSummary.CriticalAlertCount); Assert.Equal(expected.AlertSummary.WarningAlertCount, found.AlertSummary.WarningAlertCount); } Assert.Equal(found.HealthState, expected.HealthState); Assert.Equal(found.NamespaceProperty, expected.NamespaceProperty); Assert.Equal(found.RegistrationId, expected.RegistrationId); Assert.Equal(found.RoutePrefix, expected.RoutePrefix); Assert.Equal(found.ResourceDisplayName, expected.ResourceDisplayName); Assert.Equal(found.ResourceLocation, expected.ResourceLocation); Assert.Equal(found.ResourceName, expected.ResourceName); Assert.Equal(found.ResourceType, expected.ResourceType); Assert.Equal(found.ResourceURI, expected.ResourceURI); Assert.Equal(found.RpRegistrationId, expected.RpRegistrationId); if (found.UsageMetrics == null) { Assert.Null(found.UsageMetrics); } else { Assert.NotNull(found.UsageMetrics); Assert.Equal(found.UsageMetrics.Count, expected.UsageMetrics.Count); } } }
private void ValidateResourceHealth(ResourceHealth resource) { Assert.NotNull(resource); Assert.True(InfrastructureInsightsCommon.ValidateResource(resource)); Assert.NotNull(resource.AlertSummary); Assert.NotNull(resource.HealthState); Assert.NotNull(resource.NamespaceProperty); Assert.NotNull(resource.RegistrationId); Assert.NotNull(resource.RoutePrefix); Assert.NotNull(resource.ResourceDisplayName); Assert.NotNull(resource.ResourceLocation); Assert.NotNull(resource.ResourceName); Assert.NotNull(resource.ResourceType); Assert.NotNull(resource.ResourceURI); Assert.NotNull(resource.RpRegistrationId); Assert.NotNull(resource.ResourceName); Assert.NotNull(resource.UsageMetrics); }
void FixedUpdate() { Vector3 rayOrigin = fpsCam.ViewportToWorldPoint(new Vector3(0.5f, 0.5f, 0.0f)); RaycastHit hit; if (Physics.Raycast(rayOrigin, fpsCam.transform.forward, out hit, 5f)) { if (hit.collider.gameObject.name == "Bed") { interractText.text = "Sleep"; InterractTextTimer = 0; if (Input.GetKey(KeyCode.E) && keyDown == false) { mainTimer += sleepTimer; mainTimer += mainTimer / 600; sleepTimer = 0; sleepSlider.value = 0; sleepSlider.maxValue = walkLong; keyDown = true; coffeeCount = 0; LightControll.currentTimeOfDay += mainTimer / 600; } else { keyDown = false; } } if (hit.collider.tag == "Rock") { GameObject tempObject = hit.collider.gameObject; interractText.text = "Smash"; InterractTextTimer = 0; if (Input.GetKey(KeyCode.E) && keyDown == false) { if (rockCount + woodCount < inventoryMax) { rockCount += 1; ResourceHealth tempResourceHealth = tempObject.GetComponentInChildren <ResourceHealth> (); tempResourceHealth.health -= 1; inventorySlider.value += 1; keyDown = true; InterractTextTimer = 0; } else { keyDown = false; } } } if (hit.collider.tag == "Wood") { GameObject tempObject = hit.collider.gameObject; interractText.text = "Chop"; InterractTextTimer = 0; if (Input.GetKey(KeyCode.E) && keyDown == false) { if (woodCount + rockCount < inventoryMax) { woodCount += 1; ResourceHealth tempResourceHealth = tempObject.GetComponentInChildren <ResourceHealth> (); tempResourceHealth.health -= 1; inventorySlider.value += 1; keyDown = true; InterractTextTimer = 0; } else { keyDown = false; } } } if (hit.collider.name == "Coffee" && keyDown == false) { interractText.text = "Drink"; InterractTextTimer = 0; if (Input.GetKey(KeyCode.E) && keyDown == false) { sleepSlider.maxValue += coffeeK; keyDown = true; coffeeCount += 1; InterractTextTimer = 0; badFeelingsImage.color = new Color(1f, 0f, 0f, 0.2f * coffeeCount); } else { keyDown = false; } } if (hit.collider.name == "Stock") { interractText.text = "Store item"; InterractTextTimer = 0; if (Input.GetKey(KeyCode.E) && keyDown == false) { needRock += rockCount; rockCount = 0; needWood += woodCount; woodCount = 0; inventorySlider.value = 0; keyDown = true; woodText.text = needWood.ToString(); stoneText.text = needRock.ToString(); InterractTextTimer = 0; } } if (coffeeCount == 0) { badFeelingsImage.color = Color.clear; } if (coffeeCount == 5) { SceneManager.LoadSceneAsync("DieByCoffee"); SceneManager.UnloadSceneAsync("MainScene"); } if (needRock == FinalNeedRock && needWood == FinalNeedWood) { SceneManager.LoadScene("WinScreen"); SceneManager.UnloadSceneAsync("MainScene"); } if (!Input.GetKey(KeyCode.E)) { keyDown = false; } } else { keyDown = false; } }