public static ResourceStruct GetOne(ResourceEnum e) { ResourceStruct toReturn = ResourceStruct.zero.Copy(); toReturn.SetResource(e, 1); return(toReturn); }
public StockInfo(ResourceEnum resourceType, int quantity, int unitPrice) : this() { this.ResourceType = resourceType; this.Quantity = quantity; this.UnitPrice = unitPrice; }
public Color getColor(ResourceEnum toGet) { switch (toGet) { case ResourceEnum.money: return(moneyColor); case ResourceEnum.red: return(redColor); case ResourceEnum.blue: return(blueColor); case ResourceEnum.green: return(greenColor); case ResourceEnum.yellow: return(yellowColor); case ResourceEnum.black: return(blackColor); case ResourceEnum.white: return(whiteColor); default: Debug.Log(toGet + "Not implemented"); return(new Color(0, 0, 0, 0)); } }
public RecipeMetadata(SqliteDataReader reader) { recipeId = reader.GetInt32(0); resources = new List <ResourceEnum>(); string resourceEnumName = reader.GetString(1).Replace("\n", string.Empty); ResourceEnum resourceEnum = MetadataLoader.Instance.GetResourceEnumWithName(resourceEnumName); if (resourceEnum != ResourceEnum.None) { resources.Add(resourceEnum); } resourceEnumName = reader.GetString(2).Replace("\n", string.Empty); resourceEnum = MetadataLoader.Instance.GetResourceEnumWithName(resourceEnumName); if (resourceEnum != ResourceEnum.None) { resources.Add(resourceEnum); } resourceEnumName = reader.GetString(3).Replace("\n", string.Empty); resourceEnum = MetadataLoader.Instance.GetResourceEnumWithName(resourceEnumName); if (resourceEnum != ResourceEnum.None) { resources.Add(resourceEnum); } resourceEnumName = reader.GetString(4).Replace("\n", string.Empty); resourceEnum = MetadataLoader.Instance.GetResourceEnumWithName(resourceEnumName); if (resourceEnum != ResourceEnum.None) { resources.Add(resourceEnum); } }
public Resource(string name, ResourceEnum typeOfResource, string url, Course course) { this.Licenses = new HashSet <License>(); this.ResourceName = name; this.TypeOfResource = typeOfResource; this.URL = url; this.Course = course; }
public Resource this[ResourceEnum key] { get { return(resourceList[(int)key]); } private set { } }
public ResourceMetadata GetResourceMetadataByType(ResourceEnum e) { if (!resourceDictionary.ContainsKey(e)) { return(null); } return(resourceDictionary[e]); }
// Use this for initialization public void Handle(ResourceEnum toHandle) { handling = toHandle; GetComponentInChildren <BarHandler>().Handle(handling); foreach (MercSlot ms in GetComponentsInChildren <MercSlot>()) { ms.row = handling; } locks[handling] = this; }
/// <summary> /// 获取指定的资源类型 /// </summary> /// <param name="resourceType"></param> /// <returns></returns> public static BizResouce GetResource(ResourceEnum resourceType) { var res = resourceType.ToString(); if (m_dict.TryGetValue(res, out var resource)) { return(resource); } return(null); }
/// <summary> /// 根据定义的枚举类型创建资源 /// </summary> /// <param name="re"></param> /// <returns></returns> public ResouceManager CreateManager(ResourceEnum re) { switch (re) { case ResourceEnum.UIResource: return new UIResouceManager(); case ResourceEnum.AudioResource: return new AudioResourceManager(); default: return null; } }
public ResourceMetadata(SqliteDataReader reader) { resourceName = reader.GetString(0).Replace("\n", string.Empty); string iconName = reader.GetString(1).Replace("\n", string.Empty); if (iconName.Length > 0) { icon = Resources.Load <Sprite>("Images/UIIcons/ResourceIcons/" + iconName); } resourceEnum = MetadataLoader.Instance.GetResourceEnumWithName(resourceName); }
/// <summary> /// 点击指定的图片 /// </summary> /// <param name="dm"></param> /// <param name="res"></param> /// <param name="times"></param> /// <returns></returns> public bool ClickPic(dmsoft dm, ResourceEnum res, int times = 1) { var findResult = Instance.FindPic(dm, res, out var x, out var y); if (!findResult) { return(false); } for (int i = 0; i < times; i++) { dm.MoveTo(x, y); dm.LeftClick(); Thread.Sleep(100); } return(true); }
public void CreateResourceGameobject(string name, Vector3 pos, ResourceEnum resourceID, Transform parent) { //Special Case for Void if (resourceID == 0) { return; } //Setup Object GameObject go = new GameObject(name); go.transform.SetParent(parent); go.transform.position = pos; go.transform.localRotation = Quaternion.identity; //Add Renderer SpriteRenderer spriteRenderer = go.AddComponent <SpriteRenderer>(); ResourceEnum resouceID = resourceID; spriteRenderer.sprite = database[resouceID].sprite; //Add Collider if (database[resouceID].collidable) { go.AddComponent <BoxCollider2D>(); } }
public PolicyRequirement(OperateEnum operateEnum, ResourceEnum resourceEnum) { this.OperateEnum = operateEnum; this.ResourceEnum = resourceEnum; }
public Resource getResource(ResourceEnum id) { return(database.resourceList[(int)id]); }
protected void RecordTelemetry(string method, int statusCode, string content, ResourceEnum resource, Util.SplitStopwatch clock) { if (statusCode >= (int)HttpStatusCode.OK && statusCode < (int)HttpStatusCode.Ambiguous) { _telemetryRuntimeProducer.RecordSyncLatency(resource, Util.Metrics.Bucket(clock.ElapsedMilliseconds)); _telemetryRuntimeProducer.RecordSuccessfulSync(resource, CurrentTimeHelper.CurrentTimeMillis()); } else { _log.Error($"Http status executing {method}: {statusCode.ToString()} - {content}"); _telemetryRuntimeProducer.RecordSyncError(resource, statusCode); } }
public ResourceAmount(int amount, ResourceEnum resourceEnum) { this.amount = amount; this.resourceEnum = resourceEnum; }
public static ResourceBase GetResource(ResourceEnum resource) { return instance.resources.First(rb => rb.displayName == resource.ToString()); }
public RayAuthorizeAttribute(OperateEnum operateEnum, ResourceEnum resourceEnum) { this.Policy = $"Ray_{operateEnum}_{resourceEnum}"; }
public void Handle(ResourceEnum toHandle_in) { toHandle = toHandle_in; ally.row = toHandle; enemy.row = toHandle; }
public void SetResource(ResourceEnum e, int value) { resourceArray[(int)e] = value; }
public BoardPiece(ResourceEnum resourceType) { this.resourceType = resourceType; adjacentPieces = new BoardPiece[6]; }
public Texture2D GetResourceTexture(ResourceEnum resourceType) { return AwesomeGame2.Instance.Content.Load<Texture2D>(@"Textures\Icons\" + resourceType.ToString()); }
/// <summary> /// Helper method for translation of Enum ResourceEnum /// </summary> /// <param name="lang">enum value to translate</param> /// <param name="showErrCodeIfExists">Optional param to display error code</param> /// <param name="args">Optional param to evaluate content with String.Format</param> /// <returns>System.String.</returns> public static string Translate(this ResourceEnum lang, bool showErrCodeIfExists = true, params object[] args) { return(NLocalizationManager.Current.Translate(lang, showErrCodeIfExists, args)); }
public ResourceAmount getResource(ResourceEnum resourceEnum) { return(resourceStorage?.get(resourceEnum)); }
/// <summary> /// 寻找图片 /// </summary> /// <param name="dm"></param> /// <param name="res"></param> /// <param name="x"></param> /// <param name="y"></param> /// <returns></returns> public bool FindPic(dmsoft dm, ResourceEnum res, out int x, out int y) { var resource = ResourceFactory.GetResource(res); return(FindPic(dm, resource, out x, out y)); }
public int GetResource(ResourceEnum e) { return(resourceArray[(int)e]); }
public ResourceAmount get(ResourceEnum resourceEnum) { return(resourceAmounts.Find(resource => resource.resourceEnum == resourceEnum)); }