Пример #1
0
        /// <summary>
        /// Deduct used amount from resource tanks
        /// </summary>
        internal void ProcessResources()
        {
            // Leave resource processing to Kerbalism if it is there
            if (DetectKerbalism.Found())
            {
                return;
            }

            IResourceBroker broker = new ResourceBroker();

            if (fuelCells.Use)
            {
                var iList = fuelCells.InputResources;
                for (int i = 0; i < iList.Count; i++)
                {
                    iList[i].MaximumAmountAvailable -= broker.RequestResource(vessel.rootPart, iList[i].Name, iList[i].CurrentAmountUsed, 1, ResourceFlowMode.ALL_VESSEL);
                    iList[i].CurrentAmountUsed       = 0;
                }
            }

            for (int i = 0; i < propellants.Count; i++)
            {
                propellants[i].MaximumAmountAvailable -= broker.RequestResource(vessel.rootPart, propellants[i].Name, propellants[i].CurrentAmountUsed, 1, ResourceFlowMode.ALL_VESSEL);
                propellants[i].CurrentAmountUsed       = 0;
            }
        }
Пример #2
0
        private double ExecuteManufacturing(double deltaTime)
        {
            var resourceToProduce = _processedBlueprint.First(r => r.Processed < r.Units);
            var unitsToProduce    = Math.Min(resourceToProduce.Units - resourceToProduce.Processed, deltaTime * adjustedProductivity);

            if (part.protoModuleCrew.Count < MinimumCrew)
            {
                Status = "Not enough Crew to operate";
            }
            else if (_broker.AmountAvailable(part, UpkeepResource, TimeWarp.deltaTime, ResourceFlowMode.ALL_VESSEL) < TimeWarp.deltaTime)
            {
                Status = "Not enough " + UpkeepResource;
            }
            else
            {
                Status = "Recycling " + _processedItem.Part.title;
                _broker.RequestResource(part, UpkeepResource, UpkeepAmount, TimeWarp.deltaTime, ResourceFlowMode.ALL_VESSEL);
                _broker.StoreResource(part, resourceToProduce.Name, unitsToProduce, TimeWarp.deltaTime, ResourceFlowMode.ALL_VESSEL);
                resourceToProduce.Processed += unitsToProduce;
                progress = (float)(_processedBlueprint.GetProgress() * 100);
            }

            //Return time remaining
            return(deltaTime - unitsToProduce);
        }
Пример #3
0
        /// <summary>
        /// Deduct used amount from resource tanks
        /// </summary>
        internal void ProcessResources()
        {
            IResourceBroker broker = new ResourceBroker();

            if (fuelCells.Use)
            {
                var iList = fuelCells.InputResources;
                for (int i = 0; i < iList.Count; i++)
                {
                    iList[i].MaximumAmountAvailable -= broker.RequestResource(vessel.rootPart, iList[i].Name, iList[i].CurrentAmountUsed, 1, ResourceFlowMode.ALL_VESSEL);
                    iList[i].CurrentAmountUsed       = 0;
                }
            }

            for (int i = 0; i < propellants.Count; i++)
            {
                propellants[i].MaximumAmountAvailable -= broker.RequestResource(vessel.rootPart, propellants[i].Name, propellants[i].CurrentAmountUsed, 1, ResourceFlowMode.ALL_VESSEL);
                propellants[i].CurrentAmountUsed       = 0;
            }
        }
Пример #4
0
        public double SubtractResource(string resourceName, double amount)
        {
            var available = _broker.AmountAvailable(
                _vessel.rootPart,
                resourceName,
                TimeWarp.fixedDeltaTime,
                ResourceFlowMode.ALL_VESSEL);
            var amountToRequest = Math.Min(available, amount);

            _broker.RequestResource(
                _vessel.rootPart,
                resourceName,
                amountToRequest,
                TimeWarp.fixedDeltaTime,
                ResourceFlowMode.ALL_VESSEL);
            return(amountToRequest);
        }
Пример #5
0
        private void ConsumeFuel()
        {
            var res = Fuels[CurrentFuelIndex];

            broker.RequestResource(part, res.name, FuelRate, 1, res.resourceFlowMode);
        }
Пример #6
0
        private void ConsumeFuel()
        {
            var res = Fuels[CurrentFuelIndex];

            broker.RequestResource(part, res.name, 1, 1, "");
        }