Пример #1
0
    public void EndResetMode()
    {
        UnshrinkMainboxes();
        EnableMegaBoxes();
        slotList.EndResetMode();

        Go.killAllTweensWithTarget(slotList);
        Go.to(slotList, 0.7f, new TweenConfig().x(0).expoInOut());

        resetGroup.Close();        //it should remove itself
        resetGroup = null;
    }
Пример #2
0
    public void StartResetMode()
    {
        ShrinkMainboxes();
        slotList.StartResetMode();

        float resetListWidth = slotList.slots[0].resetWidth;
        float resetListX     = Config.HALF_WIDTH - Config.PADDING_M - Config.PADDING_S - resetListWidth / 2;

        resetListX += (slotList.width - resetListWidth - Config.PADDING_S) / 2;

        Go.killAllTweensWithTarget(slotList);
        Go.to(slotList, 0.7f, new TweenConfig().x(resetListX).expoInOut().setDelay(0.1f));

        float resetWidth = Config.WIDTH - resetListWidth - Config.PADDING_M * 4;

        mainContainer.AddChild(resetGroup = new ResetGroup(resetWidth));
        resetGroup.x = -Config.HALF_WIDTH + Config.PADDING_M + resetGroup.width / 2 + 1;
        resetGroup.Show();
    }
Пример #3
0
    public ResetGroup(float width)
    {
        this.width = width;

        AddChild(plusBox  = new MathBox(MathType.Plus));
        AddChild(minusBox = new MathBox(MathType.Minus));

        AddChild(zeroBox = new ZeroBox());

        AddChild(cancelBox = new SpriteBox(Player.NullPlayer, "Icons/Cancel", 100, 100));
        AddChild(okBox     = new SpriteBox(Player.NullPlayer, "Icons/Checkmark", 100, 100));

        plusBox.hasFastRepeatZones  = true;
        minusBox.hasFastRepeatZones = true;

        if (PlayerPrefs.HasKey(PREFS_KEY))
        {
            zeroBox.resetAmount = PlayerPrefs.GetInt(PREFS_KEY);
        }

        float boxSize = Config.SLOT_HEIGHT;
        float padding = Config.PADDING_S;

        plusBox.SetSize(boxSize, boxSize);
        minusBox.SetSize(boxSize, boxSize);
        zeroBox.SetSize(width - boxSize * 2 - padding * 2, boxSize);

        plusBox.SetPosition(zeroBox.width / 2 + padding + plusBox.width / 2, padding / 2 + plusBox.height / 2);
        minusBox.SetPosition(-zeroBox.width / 2 - padding - minusBox.width / 2, padding / 2 + minusBox.height / 2);
        zeroBox.SetPosition(0, padding / 2 + zeroBox.height / 2);

        cancelBox.SetSize((width - padding) / 2, boxSize);
        okBox.SetSize((width - padding) / 2, boxSize);

        cancelBox.SetPosition(-padding / 2 - cancelBox.width / 2, -padding / 2 - cancelBox.height / 2);
        okBox.SetPosition(padding / 2 + okBox.width / 2, -padding / 2 - okBox.height / 2);

        minusBox.SignalTick += (b, ticks) =>
        {
            zeroBox.resetAmount -= ticks;
            UpdateResetAmount();
        };

        plusBox.SignalTick += (b, ticks) =>
        {
            zeroBox.resetAmount += ticks;
            UpdateResetAmount();
        };

        zeroBox.SignalRelease += (b) =>
        {
            zeroBox.DoTapEffect();
            FSoundManager.PlaySound("UI/ResetToZero");
            zeroBox.resetAmount = 0;
            UpdateResetAmount();
        };

        cancelBox.SignalRelease += (b) =>
        {
            Keeper.instance.slotList.ApplyResetScores(false);
            cancelBox.isTouchable = false;
            cancelBox.DoTapEffect();
            Keeper.instance.EndResetMode();
            FSoundManager.PlaySound("UI/Cancel");
        };

        okBox.SignalRelease += (b) =>
        {
            Keeper.instance.slotList.ApplyResetScores(true);
            okBox.isTouchable = false;
            okBox.DoTapEffect();
            Keeper.instance.EndResetMode();
            FSoundManager.PlaySound("UI/ResetOk");

            SKDataManager.MarkDirty();
        };

        UpdateResetAmount();

        instance = this;
    }
Пример #4
0
 public void Close()
 {
     instance = null;
     Go.to(this, 0.6f, new TweenConfig().x(this.x - width - 25).expoInOut().removeWhenComplete());
 }
Пример #5
0
    public ResetGroup(float width)
    {
        this.width = width;

        AddChild(plusBox = new MathBox(MathType.Plus));
        AddChild(minusBox = new MathBox(MathType.Minus));

        AddChild(zeroBox = new ZeroBox());

        AddChild(cancelBox = new SpriteBox(Player.NullPlayer,"Icons/Cancel",100,100));
        AddChild(okBox = new SpriteBox(Player.NullPlayer,"Icons/Checkmark",100,100));

        plusBox.hasFastRepeatZones = true;
        minusBox.hasFastRepeatZones = true;

        if(PlayerPrefs.HasKey(PREFS_KEY))
        {
            zeroBox.resetAmount = PlayerPrefs.GetInt(PREFS_KEY);
        }

        float boxSize = Config.SLOT_HEIGHT;
        float padding = Config.PADDING_S;

        plusBox.SetSize(boxSize,boxSize);
        minusBox.SetSize(boxSize,boxSize);
        zeroBox.SetSize(width-boxSize*2-padding*2,boxSize);

        plusBox.SetPosition(zeroBox.width/2 + padding + plusBox.width/2, padding/2 + plusBox.height/2);
        minusBox.SetPosition(-zeroBox.width/2 - padding - minusBox.width/2, padding/2 + minusBox.height/2);
        zeroBox.SetPosition(0,padding/2 + zeroBox.height/2);

        cancelBox.SetSize((width-padding)/2,boxSize);
        okBox.SetSize((width-padding)/2,boxSize);

        cancelBox.SetPosition(-padding/2 - cancelBox.width/2, -padding/2 - cancelBox.height/2);
        okBox.SetPosition(padding/2 + okBox.width/2, -padding/2 - okBox.height/2);

        minusBox.SignalTick += (b,ticks) =>
        {
            zeroBox.resetAmount -= ticks;
            UpdateResetAmount();
        };

        plusBox.SignalTick += (b,ticks) =>
        {
            zeroBox.resetAmount += ticks;
            UpdateResetAmount();
        };

        zeroBox.SignalRelease += (b) =>
        {
            zeroBox.DoTapEffect();
            FSoundManager.PlaySound("UI/ResetToZero");
            zeroBox.resetAmount = 0;
            UpdateResetAmount();
        };

        cancelBox.SignalRelease += (b) =>
        {
            Keeper.instance.slotList.ApplyResetScores(false);
            cancelBox.isTouchable = false;
            cancelBox.DoTapEffect();
            Keeper.instance.EndResetMode();
            FSoundManager.PlaySound("UI/Cancel");
        };

        okBox.SignalRelease += (b) =>
        {
            Keeper.instance.slotList.ApplyResetScores(true);
            okBox.isTouchable = false;
            okBox.DoTapEffect();
            Keeper.instance.EndResetMode();
            FSoundManager.PlaySound("UI/ResetOk");

            SKDataManager.MarkDirty();
        };

        UpdateResetAmount();

        instance = this;
    }
Пример #6
0
 public void Close()
 {
     instance = null;
     Go.to(this,0.6f, new TweenConfig().x(this.x-width-25).expoInOut().removeWhenComplete());
 }
Пример #7
0
    public void StartResetMode()
    {
        ShrinkMainboxes();
        slotList.StartResetMode();

        float resetListWidth = slotList.slots[0].resetWidth;
        float resetListX = Config.HALF_WIDTH - Config.PADDING_M - Config.PADDING_S - resetListWidth/2;
        resetListX += (slotList.width - resetListWidth - Config.PADDING_S)/2;

        Go.killAllTweensWithTarget(slotList);
        Go.to(slotList,0.7f,new TweenConfig().x(resetListX).expoInOut().setDelay(0.1f));

        float resetWidth = Config.WIDTH - resetListWidth - Config.PADDING_M*4;
        mainContainer.AddChild(resetGroup = new ResetGroup(resetWidth));
        resetGroup.x = -Config.HALF_WIDTH + Config.PADDING_M + resetGroup.width/2 + 1;
        resetGroup.Show();
    }
Пример #8
0
    public void EndResetMode()
    {
        UnshrinkMainboxes();
        EnableMegaBoxes();
        slotList.EndResetMode();

        Go.killAllTweensWithTarget(slotList);
        Go.to(slotList,0.7f,new TweenConfig().x(0).expoInOut());

        resetGroup.Close();//it should remove itself
        resetGroup = null;
    }