public static bool IsResetFlagEnabled(this Player player, ResetFlag resetFlag) => player.GetResetFlags().GetBit((byte)resetFlag) == 1;
public static void ToggleResetFlag(this Player player, ResetFlag resetFlag, bool on) => Save.SaveInstance.Write(player.Offset + 0x235C, player.GetResetFlags().SetBit((byte)resetFlag, on));