public virtual ResTable_package ReadResTable_package(ResChunk_header header) { var value = new ResTable_package { Header = header, Id = ReadUInt32(), Name = Encoding.Unicode.GetString(ReadBytes(256)), TypeStrings = ReadUInt32(), LastPublicType = ReadUInt32(), KeyStrings = ReadUInt32(), LastPublicKey = ReadUInt32() }; if (header.HeaderSize > 284) { value.TypeIdOffset = ReadUInt32(); } if (header.HeaderSize > 292) { // New fields have been added, which we don't know about. ReadBytes(header.HeaderSize - 292); } return(value); }
public virtual ResXMLTree_header ReadResXMLTree_header(ResChunk_header header) { return(new ResXMLTree_header { Header = header }); }
public virtual ResTable_header ReadResTable_header(ResChunk_header header) { return(new ResTable_header { Header = header, PackageCount = ReadUInt32() }); }
public virtual ResXMLTree_node ReadResXMLTree_node(ResChunk_header header) { return(new ResXMLTree_node { Header = header, LineNumber = ReadUInt32(), Comment = ReadResStringPool_ref() }); }
public virtual ResTable_typeSpec ReadResTable_typeSpec(ResChunk_header header) { return(new ResTable_typeSpec { Header = header, RawID = ReadUInt32(), EntryCount = ReadUInt32() }); }
public virtual ResTable_type ReadResTable_type(ResChunk_header header) { return(new ResTable_type { Header = header, RawID = ReadUInt32(), EntryCount = ReadUInt32(), EntriesStart = ReadUInt32(), Config = ReadResTable_config(), }); }
public virtual ResStringPool_header ReadResStringPool_header(ResChunk_header header) { return(new ResStringPool_header { Header = header, StringCount = ReadUInt32(), StyleCount = ReadUInt32(), Flags = (StringPoolFlags)ReadUInt32(), StringStart = ReadUInt32(), StylesStart = ReadUInt32() }); }
public virtual ResTable_package ReadResTable_package(ResChunk_header header) { return(new ResTable_package { Header = header, Id = ReadUInt32(), Name = Encoding.Unicode.GetString(ReadBytes(256)), TypeStrings = ReadUInt32(), LastPublicType = ReadUInt32(), KeyStrings = ReadUInt32(), LastPublicKey = ReadUInt32(), }); }
public virtual ResResourceMap ReadResResourceMap(ResChunk_header header) { var result = new ResResourceMap { Header = header, ResouceIds = new List <uint>() }; for (var pos = 8; pos < header.Size; pos += 4) { result.ResouceIds.Add(ReadUInt32()); } return(result); }
public virtual ResTable_type ReadResTable_type(ResChunk_header header) { // The config data is versioned using the "size"; newer versions are // larger and more data. So we need to let the ReadResTable_config // method know how much data it can read to prevent it from being // too greedy. var configSize = header.HeaderSize; configSize -= ResChunk_header.DataSize; configSize -= 12; // RawId, EntryCount, EntriesStart return(new ResTable_type { Header = header, RawID = ReadUInt32(), EntryCount = ReadUInt32(), EntriesStart = ReadUInt32(), Config = ReadResTable_config(configSize) }); }
public virtual void Write(ResChunk_header data) { _writer.Write((ushort)data.Type); _writer.Write(data.HeaderSize); _writer.Write(data.Size); }