Пример #1
0
        protected override void PrepareQuest(QuestsList prerequisites, RequirementsList requirements)
        {
            requirements
            .Add(RequirementVisitTile.Require <TileRuins>());

            prerequisites
            .Add <QuestCompleteTier1Technologies>();
        }
Пример #2
0
        protected override void PrepareQuest(QuestsList prerequisites, RequirementsList requirements)
        {
            requirements
            .Add(RequirementVisitTile.Require <TileSwamp>())
            .Add(RequirementVisitTile.Require <TileVolcanic>());

            prerequisites
            .Add <QuestAdvancedResourcesAcquisition>();
        }
Пример #3
0
        protected override void PrepareQuest(QuestsList prerequisites, RequirementsList requirements)
        {
            requirements
            .Add(RequirementVisitTile.Require <TileSaltFlats>())
            .Add(RequirementVisitTile.Require <TileBarren>());

            prerequisites
            .Add <QuestEstablishPowerGrid>()
            .Add <QuestBuildMedicalLab>();
        }
Пример #4
0
        protected override void PrepareQuest(QuestsList prerequisites, RequirementsList requirements)
        {
            requirements
            .Add(RequirementVisitTile.Require <TileForestBoreal>())
            .Add(RequirementVisitTile.Require <TileRocky>())
            .Add(RequirementVisitTile.Require <TileClay>());

            prerequisites
            .Add <QuestUseCrowbarAndDeconstructBuilding>();
        }
Пример #5
0
        protected override void PrepareQuest(QuestsList prerequisites, RequirementsList requirements)
        {
            requirements
            .Add(RequirementVisitTile.Require <TileForestBoreal>())
            .Add(RequirementVisitTile.Require <TileRocky>())
            .Add(RequirementVisitTile.Require <TileClay>());

            prerequisites
            .Add <QuestCraftAndEquipBetterArmor>();
        }
Пример #6
0
        protected override void PrepareQuest(QuestsList prerequisites, RequirementsList requirements)
        {
            requirements
            .Add(RequirementVisitTile.Require <TileForestTemperate>())
            .Add(RequirementVisitTile.Require <TileForestTropical>())
            .Add(RequirementVisitTile.Require <TileBeachTemperate>())
            .Add(RequirementVisitTile.Require <TileLakeShore>())
            .Add(RequirementVisitTile.Require <TileMeadows>());

            prerequisites
            .Add <QuestClaySandGlassBottlesWaterCollector>();
        }
Пример #7
0
        protected override void PrepareQuest(QuestsList prerequisites, RequirementsList requirements)
        {
            requirements
            .Add(RequirementVisitTile.Require <TileForestTemperate>())
            .Add(RequirementVisitTile.Require <TileForestTropical>())
            .Add(RequirementVisitTile.Require <TileBeachTemperate>())
            .Add(RequirementVisitTile.Require <TileLakeShore>())
            .Add(RequirementVisitTile.Require <TileMeadows>());

            prerequisites
            .Add <QuestUnlockSkills>();
        }