Пример #1
0
    public ReqPVP SearchPVPEnemy(int targetId, int fleetId)
    {
        ReqPVP component = new ReqPVP();

        component.SearchPVPEnemy(targetId, fleetId);
        return(component);
    }
Пример #2
0
    public ReqPVP GetPVPWarResult(bool continueWar)
    {
        ReqPVP component = new ReqPVP();

        component.GetWarResult(continueWar);
        return(component);
    }
Пример #3
0
    public ReqPVP StartPVPWar(int targetId, int fleetId, int formationId)
    {
        ReqPVP component = new ReqPVP();

        component.StartWar(targetId, fleetId, formationId);
        return(component);
    }
Пример #4
0
    public ReqPVP GetPVPList()
    {
        ReqPVP component = new ReqPVP();

        component.GetList();
        return(component);
    }
 public ReqPVP StartPVPWar(int targetId, int fleetId, int formationId)
 {
     ReqPVP component = new ReqPVP();
     component.StartWar(targetId, fleetId, formationId);
     return component;
 }
 public ReqPVP SearchPVPEnemy(int targetId, int fleetId)
 {
     ReqPVP component = new ReqPVP();
     component.SearchPVPEnemy(targetId, fleetId);
     return component;
 }
 public ReqPVP GetPVPWarResult(bool continueWar)
 {
     ReqPVP component = new ReqPVP();
     component.GetWarResult(continueWar);
     return component;
 }
 public ReqPVP GetPVPList()
 {
     ReqPVP component = new ReqPVP();
     component.GetList();
     return component;
 }
 private void StartPVP()
 {
     if (!this.isRequestingServer)
     {
         this.isRequestingServer = true;
         this.startPVP = ServerRequestManager.instance.StartPVPWar(this.selectedOpponent.uid, this.selectedFleet.id, (int) this.selectedFormation);
         this.startPVP.StartPVPWarSuccess += new EventHandler<EventArgs>(this.GetStartWarSuccess);
         this.startPVP.StartPVPWarFail += new EventHandler<EventArgs>(this.GetStartWarFail);
     }
 }
 private void SearchPVP()
 {
     if (!this.isRequestingServer)
     {
         this.isRequestingServer = true;
         this.searchPVP = ServerRequestManager.instance.SearchPVPEnemy(this.selectedOpponent.uid, this.selectedFleet.id);
         this.searchPVP.GetSearchPVPSuccess += new EventHandler<EventArgs>(this.SearchSuccess);
         this.searchPVP.GetSearchPVPFail += new EventHandler<EventArgs>(this.SearchFail);
     }
 }