public ReqPVP SearchPVPEnemy(int targetId, int fleetId) { ReqPVP component = new ReqPVP(); component.SearchPVPEnemy(targetId, fleetId); return(component); }
public ReqPVP GetPVPWarResult(bool continueWar) { ReqPVP component = new ReqPVP(); component.GetWarResult(continueWar); return(component); }
public ReqPVP StartPVPWar(int targetId, int fleetId, int formationId) { ReqPVP component = new ReqPVP(); component.StartWar(targetId, fleetId, formationId); return(component); }
public ReqPVP GetPVPList() { ReqPVP component = new ReqPVP(); component.GetList(); return(component); }
public ReqPVP StartPVPWar(int targetId, int fleetId, int formationId) { ReqPVP component = new ReqPVP(); component.StartWar(targetId, fleetId, formationId); return component; }
public ReqPVP SearchPVPEnemy(int targetId, int fleetId) { ReqPVP component = new ReqPVP(); component.SearchPVPEnemy(targetId, fleetId); return component; }
public ReqPVP GetPVPWarResult(bool continueWar) { ReqPVP component = new ReqPVP(); component.GetWarResult(continueWar); return component; }
public ReqPVP GetPVPList() { ReqPVP component = new ReqPVP(); component.GetList(); return component; }
private void StartPVP() { if (!this.isRequestingServer) { this.isRequestingServer = true; this.startPVP = ServerRequestManager.instance.StartPVPWar(this.selectedOpponent.uid, this.selectedFleet.id, (int) this.selectedFormation); this.startPVP.StartPVPWarSuccess += new EventHandler<EventArgs>(this.GetStartWarSuccess); this.startPVP.StartPVPWarFail += new EventHandler<EventArgs>(this.GetStartWarFail); } }
private void SearchPVP() { if (!this.isRequestingServer) { this.isRequestingServer = true; this.searchPVP = ServerRequestManager.instance.SearchPVPEnemy(this.selectedOpponent.uid, this.selectedFleet.id); this.searchPVP.GetSearchPVPSuccess += new EventHandler<EventArgs>(this.SearchSuccess); this.searchPVP.GetSearchPVPFail += new EventHandler<EventArgs>(this.SearchFail); } }