private async void ViewerResized(object sender = null, EventArgs e = null) { if (sender != null) { viewerSizeXBox.Text = ViewerBox.Width.ToString(); viewerSizeYBox.Text = ViewerBox.Height.ToString(); } if (_replayController != null) { await _replayController.ResetViewport(ViewerBox.Width, ViewerBox.Height); if (_replayController.Lev != null) { RedrawSceneIfNotPlaying(); } } }