/// <summary> /// Request a single match using a PUBG replay /// </summary> /// <param name="ReplayDirectoryPath">The replay to look up</param> /// <returns></returns> public APIRequest RequestMatch(string ReplayDirectoryPath) { Replay.Replay replay = new Replay.Replay(ReplayDirectoryPath); APIRequest APIRequest = new APIRequest(); return(APIRequest.RequestSingleMatch(APIKey, GetEnumDescription(replay.Summary.KnownRegion), replay.Info.MatchID)); }
/// <summary> /// Request a single match using a PUBG replay /// </summary> /// <param name="ReplayDirectoryPath">The replay to look up</param> /// <returns></returns> public APIRequest RequestMatch(string ReplayDirectoryPath, bool DownloadTelemetryAutomatically = true) { Replay.Replay replay = new Replay.Replay(ReplayDirectoryPath); APIRequest APIRequest = new APIRequest(); return(APIRequest.RequestSingleMatch(APIKey, GetEnumDescription(replay.Summary.KnownRegion), replay.Info.MatchID, DownloadTelemetryAutomatically)); }
/// <summary> /// Request a single match using the Replay class /// </summary> /// <param name="replay">The replay to read</param> /// <returns></returns> public APIRequest RequestMatch(Replay.Replay replay) { APIRequest APIRequest = new APIRequest(); return(APIRequest.RequestSingleMatch(APIKey, GetEnumDescription(replay.Summary.KnownRegion), replay.Info.MatchID)); }
public API(Replay.Replay replay, string APIKey) { SetPlatformRegion(replay.Summary.KnownRegion); APIRequest.RequestSingleMatch(APIKey, PlatformRegion, replay.Info.MatchID); }
public API(string ReplayDirectoryPath, string APIKey) { Replay.Replay replay = new Replay.Replay(ReplayDirectoryPath); SetPlatformRegion(replay.Summary.KnownRegion); APIRequest.RequestSingleMatch(APIKey, PlatformRegion, replay.Info.MatchID); }