public Repair(Actor self, Actor host, WDist closeEnough) { this.host = Target.FromActor(host); this.closeEnough = closeEnough; repairsUnits = host.Info.TraitInfo <RepairsUnitsInfo>(); health = self.TraitOrDefault <Health>(); }
public Repair(Actor self, Actor host, WDist closeEnough) { this.host = Target.FromActor(host); this.closeEnough = closeEnough; repairsUnits = host.Info.TraitInfo<RepairsUnitsInfo>(); health = self.TraitOrDefault<Health>(); }
public Repair(Actor host) { this.host = host; repairsUnits = host.Info.TraitInfo <RepairsUnitsInfo>(); }
public Repair(Actor host) { this.host = host; repairsUnits = host.Info.TraitInfo<RepairsUnitsInfo>(); }