public override void OnLevelLoaded(LoadMode mode)
        {
            if (mode == LoadMode.LoadGame || mode == LoadMode.NewGame)
            {
                UIView view = UIView.GetAView();
                UI = ToolsModifierControl.toolController.gameObject.AddComponent <MainPanel>();

                renderingManager         = RenderingManager.instance;
                renderingManager.enabled = true;
                if (renderingManager != null && !renderingManager.registered)
                {
                    RenderManager.RegisterRenderableManager(renderingManager);
                    renderingManager.registered = true;
                }
                renderingManager.initTimer();

                /*ModSettings.LoadSettings();
                *
                *
                *
                *
                *
                *  MarkARouteOptions.mInGame = true;
                *  MarkARouteOptions.update();*/
            }
        }