public double Speed; // present spirit move speed public ISpirit3D(double speed) { Speed = speed; _eventListener = new RenderingEventListener(this.Update); RenderingEventManager.AddListener(_eventListener); }
/// <summary> /// Initializes a new instance of the <see cref = "WiggleView3D" /> class. /// </summary> public WiggleView3D() { this.InitializeComponent(); this.RightCamera = new PerspectiveCamera(); this.BindViewports(this.View1, null, true, true); this.Loaded += this.ControlLoaded; this.Unloaded += this.ControlUnloaded; this.UpdateTimer(); this.watch.Start(); this.renderingEventListener = new RenderingEventListener(this.OnCompositionTargetRendering); }
/// <summary> /// Initializes a new instance of the <see cref="RenderingModelVisual3D"/> class. /// </summary> protected RenderingModelVisual3D() { renderingEventListener = new RenderingEventListener(this.OnCompositionTargetRendering); }
/// <summary> /// Initializes a new instance of the <see cref="Viewport3DX" /> class. /// </summary> public Viewport3DX() { this.perspectiveCamera = new PerspectiveCamera(); this.orthographicCamera = new OrthographicCamera(); this.perspectiveCamera.Reset(); this.orthographicCamera.Reset(); this.Camera = this.Orthographic ? (ProjectionCamera)this.orthographicCamera : this.perspectiveCamera; //this.Children = new Element3DCollection(); this.rotateHandler = new RotateHandler(this); this.panHandler = new PanHandler(this); this.zoomHandler = new ZoomHandler(this); this.changeFieldOfViewHandler = new ZoomHandler(this, true); this.zoomRectangleHandler = new ZoomRectangleHandler(this); this.CommandBindings.Add(new CommandBinding(ViewportCommands.ZoomExtents, this.ZoomExtentsHandler)); this.CommandBindings.Add(new CommandBinding(ViewportCommands.SetTarget, this.SetTargetHandler)); this.CommandBindings.Add(new CommandBinding(ViewportCommands.Reset, this.ResetHandler)); this.CommandBindings.Add(new CommandBinding(ViewportCommands.Zoom, this.zoomHandler.Execute)); this.CommandBindings.Add(new CommandBinding(ViewportCommands.Pan, this.panHandler.Execute)); this.CommandBindings.Add(new CommandBinding(ViewportCommands.Rotate, this.rotateHandler.Execute)); this.CommandBindings.Add( new CommandBinding(ViewportCommands.ChangeFieldOfView, this.changeFieldOfViewHandler.Execute)); this.CommandBindings.Add( new CommandBinding(ViewportCommands.ZoomRectangle, this.zoomRectangleHandler.Execute)); this.CommandBindings.Add(new CommandBinding(ViewportCommands.BottomView, this.BottomViewHandler)); this.CommandBindings.Add(new CommandBinding(ViewportCommands.TopView, this.TopViewHandler)); this.CommandBindings.Add(new CommandBinding(ViewportCommands.FrontView, this.FrontViewHandler)); this.CommandBindings.Add(new CommandBinding(ViewportCommands.BackView, this.BackViewHandler)); this.CommandBindings.Add(new CommandBinding(ViewportCommands.LeftView, this.LeftViewHandler)); this.CommandBindings.Add(new CommandBinding(ViewportCommands.RightView, this.RightViewHandler)); this.SetDefaultGestures(); this.fpsWatch.Start(); this.renderingEventListener = new RenderingEventListener(this.OnCompositionTargetRendering); this.Loaded += this.ControlLoaded; this.Unloaded += this.ControlUnloaded; }
/// <summary> /// Initializes a new instance of the <see cref="CameraController" /> class. /// </summary> public CameraController() { this.Loaded += this.CameraControllerLoaded; this.Unloaded += this.CameraControllerUnloaded; // Must be focusable to received key events this.Focusable = true; this.FocusVisualStyle = null; this.IsManipulationEnabled = true; this.InitializeBindings(); this.renderingEventListener = new RenderingEventListener(this.OnCompositionTargetRendering); }
/// <summary> /// Initializes a new instance of the <see cref="HelixViewport3D" /> class. Initializes a new instance of the /// <see /// cref="HelixViewport3D" /> /// class. /// </summary> public HelixViewport3D() { // The Viewport3D must be created here since the Children collection is attached directly this.viewport = new Viewport3D(); // viewport.SetBinding(UIElement.IsHitTestVisibleProperty, new Binding("IsViewportHitTestVisible") { Source = this }); // viewport.SetBinding(UIElement.ClipToBoundsProperty, new Binding("ClipToBounds") { Source = this }); // headlight this.lights = new Model3DGroup(); this.viewport.Children.Add(new ModelVisual3D { Content = this.lights }); this.perspectiveCamera = new PerspectiveCamera(); this.orthographicCamera = new OrthographicCamera(); CameraHelper.Reset(this.perspectiveCamera); CameraHelper.Reset(this.orthographicCamera); this.Camera = this.Orthographic ? (ProjectionCamera)this.orthographicCamera : this.perspectiveCamera; // http://blogs.msdn.com/wpfsdk/archive/2007/01/15/maximizing-wpf-3d-performance-on-tier-2-hardware.aspx // RenderOptions.EdgeMode? // start a watch for FPS calculations this.fpsWatch.Start(); this.Loaded += this.OnControlLoaded; this.Unloaded += this.OnControlUnloaded; this.CommandBindings.Add(new CommandBinding(ApplicationCommands.Copy, this.CopyHandler)); this.CommandBindings.Add(new CommandBinding(OrthographicToggleCommand, this.OrthographicToggle)); this.renderingEventListener = new RenderingEventListener(this.CompositionTargetRendering); }
public WindTurbineVisual3D() { renderingEventListener=new RenderingEventListener(this.OnCompositionTargetRendering); RenderingEventManager.AddListener(renderingEventListener); }
/// <summary> /// Initializes a new instance of the <see cref="RenderingModelVisual3D"/> class. /// </summary> public FaceTheCameraBillboard() : base() { renderingEventListener = new RenderingEventListener(this.OnCompositionTargetRendering); }
/// <summary> /// Initializes a new instance of the <see cref="RenderingControl"/> class. /// </summary> protected RenderingControl() { this.renderingEventListener = new RenderingEventListener(this.OnCompositionTargetRendering); }
public WindTurbineVisual3D() { renderingEventListener = new RenderingEventListener(this.OnCompositionTargetRendering); RenderingEventManager.AddListener(renderingEventListener); }