private void TurnCollisionIndicatorOff() { foreach (SpriteRenderer RendererRef in wheatSpriteRenderers) { //Includes Alpha fadein to 1 RendererRef.DOColor(Color.white, CollisionIndicatorOffTime); } }
private void TurnCollisionIndicatorOn() { foreach (SpriteRenderer RendererRef in wheatSpriteRenderers) { Color collisionColor = new Color(0.5f, 0.5f, 0.5f); RendererRef.DOColor(collisionColor, CollisionIndicatorOnTime); Utils.FadableExt.DOFade(RendererRef, 0.5f, CollisionIndicatorOnTime); } }