public override void Render(Renderer9 renderer) { var l = editor.Scene.View.LocalMousePosition; editor.Scene.View.Draw2DLines(new Vector2[] { new Vector2(startMousePosition.X, startMousePosition.Y), new Vector2(startMousePosition.X, l.Y), new Vector2(l.X, l.Y), new Vector2(l.X, startMousePosition.Y), new Vector2(startMousePosition.X, startMousePosition.Y) }, Color.FromArgb(0, 255, 0)); }
public virtual void Render(Renderer9 renderer) { }