public Nest(Location l) { _location = l; _ants = new List <Ant>(); _size = 8; _layer = Renderer.Layer.Back; }
public Pheromone(Location location, int strength) { _size = strength * _sizeFactor; _location = location; _layer = Renderer.Layer.Mid; }
public Food(Location l) { _location = l; _size = GameLogic.Random.Next(20, 75); _layer = Renderer.Layer.Back; }
public Creature(Location l, int size) { _location = l; _layer = Renderer.Layer.Front; _size = size; }