public void RenderQueneDelete(long index) { lock (RenderQuene) { var item = RenderQuene.Find(row => row.index == index); RenderQuene.Remove(item); } }
public long RenderQueneAdd(Callback fun) { lock (RenderQuene) { var row = new RenderQuene_2D(fun); RenderQuene.Add(row); return(row.index); } }