public void SetUp() { rd = new Renderers.OpenTK.RenderData(); buf = new MockGLBuffer(); rp = new RenderProcessor(buf); }
public void SetUp() { var rel = new OpenTK_RenderElements(null, -1, -1, -1, -1); // THis will crash if any GL is done mockedDraw = new OTKDraw(rel); rd = rel.renderData; proc = new RenderProcessor(buf); }
public void RemoveRenderProcessor(RenderProcessor renderProcessor) { this.renderProcessors.Remove(renderProcessor); if (renderProcessor is IScreenResolutionChangedListener listener) { this.screenResolutionChangedListeners.Remove(listener); } }